Elder Isles - Madouc Part 90

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Along the crest of the Teach tac Teach, from the Troagh in the south to the Gwyr Aig Rift in the north, a line of crags stood in a stern sequence, each more harsh and forbidding than the next. At about the center Mount Sobh raised a trapezoidal jut of granite high to split the pa.s.sing clouds; Arra Kaw, next to the north, was if anything even more harsh and desolate.

Where the high moors broke against the base of Arra Kaw five tall dolmens, the 'Sons of Arra Kaw', stood in a circle, enclosing an area forty feet in diameter. Where the westernmost stone gave a measure of protection against the wind, a rude hut had been built, of stones and sod. Clouds raced across the sky, pa.s.sing in front of the sun to send shadows fleeting across the dun moors. Wind blew through gaps between the five Sons, creating a soft wailing sound which sometimes throbbed and fluttered to the changing force and direction of the wind.

Before the hut a small fire burned fitfully below an iron kettle which hung from a spindly tripod. Beside the fire stood Torqual, looking bleakly down into the blaze. Melancthe, impa.s.sive, if somewhat wan, and wrapped in a heavy brown cloak, knelt across from Torqual, stirring the contents of the kettle. She had cut her hair short and wore a soft leather casque which clasped her glossy dark curls close to her face.

Torqual thought he heard a calling voice. He jerked around, c.o.c.ked his head to listen. He turned to Melancthe, who had raised her head. Torqual asked: "Did you hear the call?"

"Perhaps."

Torqual went to a gap between the Sons and peered out across the moors. Ten miles to the north the crag known as Tangue Fna reared even higher and more steeply than Arra Kaw. Between the two crags spread high moors, dappled by moving cloud shadows. Torqual saw a hawk, sliding eastward down the wind. As he watched, the hawk uttered a wild cry, almost inaudible.

Torqual allowed himself to relax, reluctantly, so it seemed, as if he were not averse that someone should dare attack him. He turned back toward the fire, and halted in frowning puzzlement. Melancthe, her face rapt, had risen to her feet and was walking slowly toward the hut. In the gloom behind the doorway Torqual was startled to observe the shape of a woman. Torqual stared. Was his mind playing hith tricks? The shape seemed not only nude, but also distorted, insubstantial and illuminated as if by a dim green glow.

Melancthe, on stiff legs, stepped into the hut. Torqual started to follow, but halted by the fire to stand irresolute, wondering if he had seen correctly. He listened. For a moment the wind ceased its noise and from the hut he seemed to hear the murmur of voices.

The situation could no longer be ignored. Torqual started for the hut, but before he could take three steps Melancthe emerged, walking with a firm step and carrying a short-handled implement formed of greenish-silver metal which Torqual had never seen before. He took it to be an ornamental hatchet, or a small halberd with a complex blade to one side and a four-inch spike to the other. A similar spike protruded from the tip. Melancthe approached the fire, walking with a slow and measured tread, her face stern and somber. He watched her come with dour suspicion; this was not Melancthe as he knew her! Something untoward had occurred.

Torqual spoke curtly: "Who is the woman in the hut?"

"There is no one there."

"I heard voices and I saw a woman. Perhaps she was a witch, since she lacked both substance and clothing."

"So it may be."

"What is that~weapon, or tool, you are carrying?"

Melancthe looked at the implement as if seeing it for the first time. "It is a hatchet thing."

Torqual held out his hand. "Give it to me."

Melancthe, smiling, shook her head. "The touch of the blade would kill you."

"You touch it and you are not dead."

"I am inured to green magic."

Torqual went on long strides to the hut. Melancthe watched impa.s.sively. Torqual looked into the gloom: right, left, up and down, but discovered nothing. He returned thoughtfully to the fire. "The woman is gone. Why did you speak with her?"

"The whole story must wait. As of this instant, I can tell you this: an event of importance has occurred, for which plans have long been made. You and I must go now to do what needs to be done."

Torqual said harshly: "Speak in clear terms, if you please, and leave off your riddles!"

"Exactly so! You shall hear not riddles, but definite orders." Melancthe's voice was heavy and strong; she stood with head thrown back, eyes showing a green glitter. "Arm yourself and bring up the horses. We leave this place at once."

Torqual glowered across the fire. He controlled his voice with an effort. "I obey neither man nor woman. I go where I choose, and do only as I find needful."

"The need has come."

"Ha! The need is not mine."

"The need is yours. You must honour the compact you made with Zagzig the shybalt."

Torqual, taken aback, frowned across the fire. He said at last: "That was long ago. The 'compact', as you put it, was only loose talk over wine."

"Not so! Zagzig offered the most beautiful woman alive, who would serve you as you wished and wherever you went, so long as you defended her and her interests in time of need. To this you agreed."

"I see none of this need," grumbled Torqual.

"I a.s.sure you that it exists."

"Explain it, then!"

"You shall see for yourself. We ride to Swer Smod, to do what needs be done."

Torqual stared in new astonishment. "That is fateful folly! Even I fear Murgen; he is supreme!"

"Not now! A way has opened and someone else is supreme! But time is of the essence! We must act before the way closes! So come, while power is ours! Or do you prefer skulking your life away on these windy moors?"

Torqual turned on his heel. He left the area and saddled the horses and the two departed the five Sons of Arra Kaw. At best speed they rode across the moor, at times outracing the cloud shadows. Arriving at a trail, they veered to the east and followed the trail down the mountainside: back, forth, across tumbles of scree, down declivities and gullies, at last to come out upon the bulge of a bluff overlooking Swer Smod. They dismounted and clambered down the hillside afoot, halting in the shadow of the castle's outer walls.

Melancthe took the leather casque from her head and wrapped it around the head of the halberd-hatchet. She spoke, in a voice harsh as stone grinding on stone. "Take the hatchet. I can carry it no farther. Do not touch the blade; it will suck out your life."

Torqual gingerly took the black wood handle. "What am I to do with it?"

"I will instruct you. Listen to my voice but, henceforth, do not look back, no matter what happens. Go now to the front portal. I will come behind. Do not look back."

Torqual scowled, finding the venture ever less to his taste. He set off around the wall. Behind him he heard a soft sound: a sigh, a gasp, then Melancthe's footsteps.

At the front portal Torqual halted to survey the forecourt, where Vus and Vuwas, the devils who guarded the postern, had contrived a new entertainment to help while away the time. They had trained a number of cats to perform the function of war-chargers. The cats were caparisoned with gay clothes, fine saddles and a variety of n.o.ble emblems, that they might serve as proper steeds for knightly rats, themselves well-trained and clad in s.h.i.+ning mail and gallant helmets. Their weapons were wooden swords and padded tourney lances; as the devils watched, placed wagers and cried out in excitement, the rat knights spurred their cat chargers and sent them springing down the lists in the effort to unseat each other.

Melancthe stepped through the portal; Torqual started to follow. A voice behind him said: "Go easy and quiet; the devils are intent upon their game; we shall try to slip by unnoticed."

Torqual stopped short. The voice said sharply: "Do not turn! Melancthe will do what is needful; so she justifies her life!"

Torqual saw that Melancthe was now as before: the pensive maiden he had first met in the white villa by the sea.

The voice said: "Go now, and quietly. They will not notice." Torqual followed Melancthe; they went unseen along the side of the forecourt. At the last moment, the red devil Vuwas, his rat and cat having been defeated, swung away in disgust and so glimpsed the intruders. "Hoa!" he cried out. "Who thinks to pa.s.s, on sly knees and long toes? I smell evil at work!" He called his a.s.sociate. "Vus, come! We have work to do!"

Melancthe spoke in a metallic voice: "Go back to your game, good devils! We are here to a.s.sist Murgen in his wizardry, and we are late, so let us pa.s.s!"

"That is the language of interlopers! Folk of virtue bring us gratuities! That is how we distinguish good from evil! You would seem to represent the latter category."

"That is a mistake," said Melancthe politely. "Next time we will surely do better." She turned to Torqual. "Go at once; ask Murgen to step out and certify our quality. I will wait and watch the jousting."

Torqual sidled away as Vus and Vuwas were momentarily distracted. "Start a new course at the lists!" called Melancthe. "I will place a wager. Which is the champion rat?"

"Just a minute!" cried Vus. "What is that disgusting green shadow which dogs your back?"

Elder Isles - Madouc Part 90

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Elder Isles - Madouc Part 90 summary

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