Writing the Photoplay Part 23

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_5. Keeping Well Informed_

The best means of avoiding unconscious plagiarism and the use of old material is to keep informed as fully as you possibly can of what is released week by week. You cannot be too well posted on what is going on in the photoplay business-world. Your selling-average will be higher as a result. The editor knows what is old and what is new, and so must you, though doubtless not so perfectly. Every editor's office is stocked with books, reference works, magazines, trade publications, and files of newspaper clippings. These all contain something of practical value in working up the bare ideas bought from contributors or in writing his own story--for editors as well as producers often write photoplays.

You can hardly go too far in making a study of the various motion-picture trade journals, because, quite apart from the material furnished by the different studio publicity departments--which material, for a certain week, may be practically the same in all the publicity mediums--each periodical may be depended upon to have at frequent intervals if not in every issue some good special article that will either help to instruct the writer or furnish a "tip" as to the immediate needs of a certain company. While we make special mention of _The Moving Picture World_ because of the fact that it has had Mr. Sargent's department as a regular feature for over eight years, we also recommend the student to keep regularly in touch with what is published in the _Motion Picture News_ (New York), the _New York Dramatic Mirror_, _Motography_ (Chicago), and--for the sake of their critical reviews--any other trade periodicals he may be able to procure. Apart from the trade journals, you can always be sure of finding well-written special articles or regular departments of interest to photoplaywrights in such monthly and semi-monthly magazines as _Photoplay_ (Chicago), _Motion Picture Magazine_ and _Motion Picture Cla.s.sic_ (Brooklyn, N.Y.), _Picture-play Magazine_ (New York), and _Moving Picture Stories_ (New York). Many popular magazines also print excellent photoplay material frequently and such craft-periodicals as _The Writer's Monthly_ (Springfield, Ma.s.s.) are always especially helpful to authors. All such tools of the writer's trade you should get as regularly as you can--and _use_ them.

So long as you get your plot-ideas honestly, where you get them is altogether your own matter. But get them you must, for, as A. Van Buren Powell has said: "Everyone will grant that in photoplay writing 'The Idea's the thing.' The script of the beginner, carrying a brand-new idea, will find acceptance where the most technical technique in the world, disguising a revamped story, will fail to coax the coy check from its lair."

_So, let your ideas be original._ Get your inspiration, your plot-germ, from any source, but be sure that, before you claim the story for your own, you have so changed and reconstructed the original that it is absolutely yours.

Here is a paragraph by Mr. Eugene V. Brewster, in _Motion Picture Magazine_, of which he is editor: "It is extremely difficult to think out a plot that has not been done before. You may not have seen it before, you may have invented the whole thing out of your brain, but the probabilities are that the manufacturers have done the same thing, with slight variations, time and time again, and that the same idea has been submitted to them dozens of times. You may think you have worked out something entirely new, but you should remember that the regular writers employed by the manufacturers have been reading and thinking for years in an effort to devise something new, and that they have been trained to do this very thing."

True, it _is_ difficult to think out a plot that has not been done before; but this very fact, instead of discouraging the writer, should offer him the greater incentive to discover original ideas for his stories. That the manufacturers are once in a while forced to make over their old plays should convince the photoplaywright that they are more than willing to buy new ones if they are the kind they are looking for, and that he should study the market to see what the manufacturers want, and then write the kind they _are_ looking for.

Lastly, we would say most emphatically that the staff-writers employed by the different companies have absolutely no advantage over the trained and intelligent free-lance author in the production of original plays. It is just as hard to think up original plots if one is on the salary list of one of the manufacturers as it is for you who do your work at home and turn out only one script a month. The important fact is, that the staff-writer would never have been offered the position he holds had not the editor recognized his ability to keep up a fairly steady output of plays with plots and technical points of more than average merit. He was an original writer _before_ he became a member of the staff, _not because_ he is in the employ of the producer.

The field is wide and growing, but nowhere is there room for untrained, incompetent, hit-or-miss dabblers. The man who is in earnest, who keeps in touch with what is going on in the trade, who watches the pictures to gain ideas and inspiration, who studies the life about him to find plot-suggestions and motives, and who, once started, keeps at it--working, working, working--cannot fail to find that his reward will justify the effort.

CHAPTER XV

WHAT YOU CANNOT WRITE

The caption of this chapter must be taken as a serious warning that there are certain things which you cannot write into a script unless you wish to insure its rejection. These specific warnings are based on the experiences of amateurs who have had their scripts returned with the brief and unsatisfactory statement that they were "not available for present use," or that the "cost of production is too great."

_1. Asking the Impossible or the Impracticable_

It is a constant source of mingled amus.e.m.e.nt and dismay to editors to read some of the impossible or impracticable things that amateur photoplaywrights wish to have done in the course of the action of their stories. Three things are responsible for this common fault in photoplay plotting: the writer's very limited knowledge of the limitations of the photoplay stage; an intense desire to be original; and the fact that, having seen in the pictures themselves so many evidences that the manufacturers do not let the question of expense stand in the way of attaining spectacular and realistic effects, they go blindly ahead and introduce scenes to take which would so enormously run up the cost of producing the picture that the expense involved would be out of all proportion to the value of the scene as a part of the story.

Better to ill.u.s.trate these points, we reproduce a paragraph from an article by Mr. R.R. Nehls, manager of the American Film Manufacturing Company:

"Ordinary judgment should tell a writer about what is possible in the way of stage equipment to carry out a plot. We can provide almost anything in reason, such as wireless instruments, automobiles, houses of every description, cattle, etc., but we cannot wreck pa.s.senger trains, dam up rivers, and burn up mansions merely to produce a single picture. There is no rule to guide you in these matters save your own common sense."

Now, the foregoing paragraph was written by Mr. Nehls some six years ago. We include his opinion in this volume, however, because it is absolutely necessary to consider expense when planning a story for the screen. On the other hand, it must be said for the benefit of the new and talented writer who really has or can evolve big situations for his stories that never in the history of the motion picture have manufacturers been so ready to do the big thing in a big way as they are now. That is to say--and this whole statement should have your most careful consideration--the only thing that a manufacturer considers today is the question of whether or not a certain effect, scenic, mechanical, or whatever it may be, is _worth_ the money which would have to be spent to obtain it. It would be folly to say that train wrecks, burning houses, destroyed bridges, and the like, are "impossible" in a film story, after every patron of the picture houses has seen on the screen everything from the wrecking by earthquake of a whole village to the burning of a huge sailing vessel--have seen, in very fact, almost everything that it is possible to see on the earth, above the earth, or in the waters under it. We have indeed reached a period of amazing spectacular effects, produced, in most cases, at enormous cost. And yet today a far closer watch is kept on the cost than ever before.

How are we to reconcile these two apparently conflicting statements?

The answer is simple: Nothing is too costly if it pays for itself--as reckoned by the sale of prints when the picture is placed on the market. If, for example, "The Birth of a Nation," "Civilization,"

"Cabiria," "Twenty Thousand Leagues Under the Sea," and ever so many other super-features that have been made since these were produced, had cost twice as much as they actually did, they would still have been exceedingly profitable ventures for the ones who put them out. If you have the story to justify the big scenes and effects you will unhesitatingly be provided with all the effects the story calls for.

Today, economy is practiced _after_ the story has been purchased; the unusually good plot is not persistently returned because of the expense attached to putting it into film form. Ways and means are found within the studio to produce, for every thousand dollars paid out, an effect--a result--such as to make it appear that from three to five times that amount has been expended. Sometimes, indeed, an effect produced at comparatively trifling expense, often by trick photography or by "faking" or subst.i.tuting for some expensive property, is even _more effective_ than the real thing would have been. As an example, the effect on the screen of a miniature--a "fake"--Zeppelin falling through the clouds, a blazing ma.s.s, was convincing, thrilling and easy to produce, whereas from the spectator's point of view it would have been well nigh impossible to make a satisfactory photograph of a real Zeppelin consumed by flames and falling to destruction, even though it had been both possible and financially worth while to burn a real dirigible.

Another thing to be remembered is that Mr. Nehls wrote his statement at a time when one-reel pictures were the rule; and what would have been considered enormously expensive for a single-reel story is not thought so much of when it is to be included in a production of five reels or over. A good rule, followed by many successful writers, is to plan your story--estimating as well as you can according to what unusual effects or settings, are called for--so that a five-reel subject, say, will not call for more than five times the outlay demanded by a single-reel picture. It is not an easy thing to do, we will admit; but you can do your best to figure the expense in this way. Many manufacturers are willing to pay out as much for a thoroughly good five-reel picture as some others would pay for a six-or seven-reel feature; if they do so in the case of _your_ story so much the better for you, in the light of the additional credit you will receive for having turned out an especially fine piece of work.

The point is: Don't be too ready to add to the expense merely because it is a multiple-reel story. The test should be: Is the expensive scene or effect absolutely essential to a proper unfolding of your plot? If it is, include it; if not, leave it out or find as good a subst.i.tute effect as you can. In any event, omit expensive scenes for minor parts of your plot.

_2. Considering the Expense of Settings_

Do not write a scene into your scenario that will necessitate too much work for scenic artists, carpenters, and property men. A truly big theme is, of course, ent.i.tled to careful, and even elaborate, staging; but it is usually only necessary to set forth the big theme and describe the setting in a general way; the producer will do the rest.

Do not be extravagant in your requirements. This should be one of your first considerations when you start to write a scene: could it be played as well in some other setting that would not require so much "staging?" Perhaps, in the setting that you thought of first, it might be necessary to use several extra people, thereby adding to the cost of production. No doubt it would be very pretty and effective to have Ralph make up his quarrel with Dorothy as she sits down close to the camera in the crowded ball-room; but, if the play did not already contain a ball-room scene, could not the reconciliation be shown just as well in the library or on the street near her home or in a drawing-room scene where only a few guests are a.s.sembled, the guests all being regular members of the stock company?

Some pictures calling for special properties and extra people fully justify the additional expenditure; others do not. He is a wise writer who knows his own script well enough to be able to judge.

_3. How Some "Too Expensive" Scenes Were Taken_

In a great many cases, pictures containing aeroplanes, burning oil wells, railroad wrecks, houses that are completely gutted by fire, and other exceptionally spectacular features, are the result of the merest chance. For example, a few years ago the Thanhouser studio at New Roch.e.l.le, N.Y., caught fire and burned to the ground. The fire was a spectacular one, as the chemical contents of the building burned like powder, and there were several explosions. The fire occurred at 1.30 o'clock in the afternoon, and many of the players were at lunch at their hotels when the alarm was turned in. But the players, the cameraman, and the director quickly got together, and even before the fire was well out they had produced a thrilling fire picture, "When the Studio Burned," in which was shown the rescue of the "Thanhouser Kid" by Miss Marguerite Snow, then leading woman of the company. Thus advantage was taken of an unfortunate happening to add to the fame of the Thanhouser company.

Again, it may happen that several scenes of a big fire are taken while it is in progress, and the film laid aside until a suitable photoplay is either written by a staff-writer or sent in by an outside author.

Then the picture is completed, the fire scenes previously taken being inserted between other scenes showing the action of the plot.

One of the most thrilling and realistic fire pictures ever produced was "The Incendiary Foreman," released by Pathe Freres early in 1908.

It had a well-developed plot that kept the dramatic interest keyed up every moment, but the features of the film were the many thrillingly realistic fire scenes, in which the Parisian fire department battled with the flames while several enormous buildings were being destroyed.

One of the earlier scenes depicted the yard of the Pathe factory, and showed a quarrel between the foreman and one of the workmen. The ensuing action led one to believe that this was the factory that was consumed by the flames, but one or two of the later scenes made it plain to those who could read French and who watched the picture closely that the actual fire scenes had been taken during the destruction of an immense oil refinery. Yet the combination of the rehea.r.s.ed scenes and the views of the real and disastrous conflagration made a picture that drew record-breaking houses to every theatre where it was exhibited.

Again, whether or not the producing concern releases a weekly or semi-weekly current-events reel, every company at times makes use of portions of such pictures, either made by themselves or procured from other firms. In the same way, educational pictures of every kind are made use of--certain parts of them, that is--to provide fitting and convincing atmosphere for original stories. When the Whartons put out their very fine patriotic serial, "The Eagle's Eye," written and produced with the intention of exposing the plots formed in the United States by agents of the Imperial German Government, the first episode was called "The Hidden Death," and showed on the screen exactly how, in all probability, the sinking of the _Lusitania_ was brought about by Count von Bernstorff and his various agents. The actual advertis.e.m.e.nt placed in New York City newspapers by the German Emba.s.sy at Was.h.i.+ngton, warning all travelers that they sailed on steamers belonging to Great Britain at their own risk, as a state of war existed between that country and Germany, was shown on the screen, as were several photographs of newspaper first pages with news of the crime after it had been perpetrated. Also, the _Lusitania_ was shown sailing down the North River toward the Upper Bay, starting on her last voyage. This picture, of course, was at least three years old at the time the film was shown in the theatres, and may have been much more than that, since many pictures of this and other great ocean liners have been made in years past, and at times when no one could possibly have guessed their ultimate fate.

Practically every photoplay of the Great War that has been released up to the present time has been made up in part of scenes taken on one of the fighting fronts, at the American, British or other training camps, or during street parades and military reviews, these pictures having first been made for news weeklies, official war pictures, or for patriotic propaganda purposes. Fitted in as a part of a war story, they greatly enhance the effect of those scenes which are entirely the creation of the author's brain.

On one occasion, a certain Edison director was putting on a feature which showed--as originally written--the sinking in mid-ocean of a great liner. While rehearsing the scene on deck which showed the pa.s.sengers taking to the life-boats, he made repeated experiments with certain lightning effects, none of which quite satisfied him. He also had some trouble with one of the made-to-order life-boats. Finally, rather disgusted with the way things were going, he decided to cut out the lowering-of-the-boats scene and to have a fire at sea instead of a mere foundering. In a very few minutes, with the aid of "smoke-pots"

and "blow-torches" a thrilling burning-s.h.i.+p scene was made, with the people scrambling toward the life-boats. Later, several long-distance views of the burning of a real ocean vessel, made by the company several years before, were introduced with most convincing effect, while the action of the story was in no way interfered with on account of the change. The scene described, of course, was made in the studio, with a specially built deck scene. Had there been other scenes aboard s.h.i.+p needed in the story's working out, the director would undoubtedly have secured permission to take all the scenes needed aboard one of the ocean liners always to be found in the port of New York.

So it is that hundreds of pictures released every year contain thrilling, unusual, and beautiful effects which the author has never dreamed of writing into his scenario, but which have been supplied by a careful director with a memory for what the company has made in the past. And the thing to be remembered, of course, is that while it is very easy for a director to use something which is already made and in the company's possession--or readily procurable from another company--it is not so easy, at times, _to make_ the big scene or effect that the novice introduces into his story.

Leaving aside the staff-writers, in almost every company[24] there are one or two photoplaywrights; in many cases the leading man is also the director of the company, writing and producing a great many of the plays they turn out. Where this is so, that company is in a position to take advantage of any unforeseen happening or accident. Being in the vicinity of a railroad wreck, they hurry to the place and take the scenes they need. Then, probably many miles away, and on an entirely different railroad line, with the permission of the company and possibly at a slight extra expense, they take the other railroad scenes--perhaps a week after taking those at the scene of the wreck.

[Footnote 24: "Company," as here used, refers to the group of players working under a certain director, several such groups making up the stock company maintained by the film manufacturing concern.]

Thus the unthinking amateur writer, seeing the result of the producer's efforts on the screen, takes it for granted that the company has gone to the expense of buying up several old coaches and an engine or two and producing an actual wreck merely for the sake of supplying some thrilling situations in a railroad drama. True, head-on collisions have been planned and pictured, box-cars have been thrown over embankments, automobiles have been burned, aeroplanes have been wrecked, and houses have been destroyed, to furnish thrilling episodes in the pictures produced by various companies, but unless the story itself fully justified the additional expense and trouble, it is safe to say that the company, having the opportunity to purchase some old engines and coaches cheap, took advantage of this to write and produce a picture in which their destruction could be featured--that is, the photoplay was the result of the special scene, and the scene was not made specially for that particular plot.

To repeat, in introducing scenes that call for additional expenditure on the part of the manufacturer, the question to ask yourself is, _will the resulting effect really justify the added cost of production_?

As a striking example of how unusual and--from the standpoint of what may be artificially arranged--seemingly impossible scenes may be used in photoplays, consider the following--and then avoid the introduction of such scenes unless you know _absolutely_ just how your effect may be obtained.

The Vitagraph release, "A Wasted Sacrifice,"[25] more fully described in the next chapter, contained a scene in which a young Indian woman, stepping upon a rattlesnake, was bitten, and died. One scene showed her walking along, with the papoose on her back, all unsuspecting of the danger that threatened. Then came a close-up showing the rattler coiled with head raised. The next full-sized scene showed the woman just about to step upon the snake concealed in the gra.s.s. In the second close-up which followed, showing only the snake and the woman's moccasined feet, the reptile struck with startling swiftness and savageness. The whole effect was thrilling in the extreme--and we do not doubt that more than one young writer was tempted to write a story with a similar scene. But how often would a producer be able to obtain such an effect? It seems obvious that the scene was in stock and the play built around it, but the truth is that the scene was specially made. The snake was caught, and its poison extracted, and then the scenes were taken. In the close-up scene the snake was inside an enclosure stretched on the ground. The first close-up showed the snake, coiled. In the second, the girl was in the enclosure with the snake. But the close-up did not show the enclosure, of course. And rattlesnakes are not readily obtainable "props"!

[Footnote 25: The synopsis of this photoplay is given in Chapter VIII.]

_4. Animal Actors_

Another mistake frequently made by the beginner is in writing stories that require the a.s.sistance of trick animals. We know one motion-picture actor who, at the time when he was on the extra list of a well-known Chicago company, wrote to a New York producer that he would furnish the working scenarios for two or three plays in which his trick dog could work provided that he himself were allowed to direct the scenes in which the animal took part. He was told to go on, and carried out his part of the contract as offered. The result was several very exceptional pictures in which his dog's clever work was featured. But how many writers are prepared not only to write the script but also to furnish the dog and direct its acting? It is better to leave the writing of such stories to some member of the company owning the trick animal.

The Selig Company maintains a large menagerie, as does also the Universal Company; and a script in which caged animals are used might be accepted by them. Even a story requiring animals that were unconfined might "get by;" but it would be advisable, in either case, first to try to find out whether the director who would take such a picture considered the story worth while writing. That is, we think the photoplaywright would do well--although no such suggestion has been offered by either company--to send a _short_ synopsis of the story he intends to write, showing just how the animals would be made use of. We have no doubt that the editor would let you know if he considered the idea a good one; and if he did, you could complete your script or detailed synopsis. It would be understood, of course, that his approving your idea would in no way guarantee the acceptance of your script. But of one thing you might be sure: if your idea were not purchased, it would not be used at all, as every reputable company pays for everything they use.

_5. Child Actors_

Writing the Photoplay Part 23

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