Bridge; its Principles and Rules of Play Part 12

You’re reading novel Bridge; its Principles and Rules of Play Part 12 online at LightNovelFree.com. Please use the follow button to get notification about the latest chapter next time when you visit LightNovelFree.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy!

TRICK 6.--The diamond discard loses a trick.

TRICK 9.--The dealer, holding the A of clubs for re-entry, now clears the diamond suit.

ILl.u.s.tRATIVE HAND NO. 4

_Saving a Re-entry Card for the Dummy's Long Suit._

The score is love-all, rubber game. The dealer, Z, makes it no-trump, and A leads for the first trick.

[S] A 9 6 5 2 [C] 9 8 7 [D] 6 5 4 [H] 6 5 +---------+ [S] J 10 Y [S] Q 7 4 [C] K 10 [C] Q J 5 4 3 [D] J 9 7 2 A B [D] A 3 [H] K J 8 4 2 [H] 10 9 7 Z +---------+ [S] K 8 3 [C] A 6 2 [D] K Q 10 8 [H] A Q 3

+-------+---------------+---------------+---------------+---------------+ TRICK A Y B Z +-------+---------------+---------------+---------------+---------------+ 1 [H]4 [H]5 [H]9 [H]Q 2 10[S] 2[S] 4[S] 3[S] 3 [H]J [H]6 [H]7 [H]3 4 [H]2 [C]7 [H]10 [H]A 5 J[S] 5[S] 7[S] K[S] 6 2[D] A[S] Q[S] 8[S] 7 7[D] 9[S] [C]3 [C]2 8 9[D] 6[S] 3[D] [C]6 9 J[D] 4[D] A[D] 8[D] 10 [C]10 [C]8 [C]4 [C]A 11 [H]8 5[D] [C]5 K[D] 12 [H]K 6[D] [C]J Q[D] 13 [C]K [C]9 [C]Q 10[D] +-------+---------------+---------------+---------------+---------------+

The dealer wins ten tricks.

NOTES ON ILl.u.s.tRATIVE HAND NO. 5

TRICK 1.--A opens his longest suit with the fourth best card.

TRICK 2.--B returns his partner's lead.

TRICK 3.--A continues with his suit in order to establish it, as he holds the K of diamonds and the Q of clubs for re-entry.

TRICK 4.--The dealer has the choice of three suits, the spades, clubs, and diamonds being of equal length. If he leads a spade he takes away the re-entry card for the dummy's club suit. If he takes the lead in the dummy and attempts to catch the K of diamonds by leading the Q up to the A, he gives A an opportunity of making his two hearts and of saving the game. In order to win three by-cards and the game, he must prevent A from getting the lead; he therefore leads the club and allows B to win the trick.

TRICK 5.--The dealer must play the A of diamonds; for if the clubs fall evenly the rest of the tricks are his.

ILl.u.s.tRATIVE HAND NO. 5

_Keeping the Hand Holding an Established Suit from Getting into the Lead._

The score is 24 to 0 against the dealer, Z, who makes it no-trump. A leads for the first trick.

[S] Q 10 8 [C] A K 9 8 7 2 [D] Q 9 [H] J 2 +---------+ [S] 5 4 2 Y [S] 9 7 6 [C] Q 4 3 [C] J 10 6 [D] K 8 A B [D] 5 4 3 2 [H] K 10 5 4 3 [H] A 9 6 Z +---------+ [S] A K J 3 [C] 5 [D] A J 10 7 6 [H] Q 8 7

+-------+---------------+---------------+---------------+---------------+ TRICK A Y B Z -------+---------------+---------------+---------------+--------------- 1 [H]4 [H]2 [H]A[H]K [H]J [H]9 [H]8 3 [H]3 8[S] [H]6 [H]Q 4 [C]3 [C]7 [C]10 [C]5 5 8[D] 9[D] 2[D] A[D] 6 2[S] Q[S] 6[S] 3[S] 7 [C]4 [C]A [C]6 6[D] 8 [C]Q [C]K [C]J 7[D] 9 4[S] [C]9 7[S] 10[D] 10 5[S] [C]8 9[S] J[D] 11 [H]5 [C]2 3[D] J[S] 12 [H]10 10[S] 4[D] K[S] 13 K[D] Q[D] 5[D] A[S] +-------+---------------+---------------+---------------+---------------+

The dealer wins ten tricks.

NOTES ON ILl.u.s.tRATIVE HAND NO. 6

TRICK 1.--A leads from his only four-card suit. The dealer plays the ace second in hand in order to trump his losing diamond.

TRICK 2.--The dealer false-cards so that the adversaries will not know that he holds the queen.

TRICK 3.--As A led the deuce of diamonds, showing but four cards in the suit, the dealer knows that B has one more diamond. He therefore, before leading trumps, allows dummy to trump a losing card.

TRICKS 4, 5, AND 6.--The dealer now proceeds to lead trumps, and, as he has no strength in clubs in his own hand, he throws away clubs from the dummy hand.

TRICK 7.--Holding but six spades in the two hands, the dealer tries to force discards of spades.

TRICK 8.--Forcing another discard with the best diamond.

TRICKS 9, 10, AND 11.--The spades fall, leaving dummy with the best spade and the ace of clubs as re-entry.

ILl.u.s.tRATIVE HAND NO. 6

_Allowing the Weaker of the Two Hands to "Ruff" before Leading Trumps._

The score is love-all. The dealer, Z, makes it hearts, having four honours in one hand. A leads to the first trick.

[S] A 6 4 3 [C] A J 9 4 3 [D] A 4 [H] 9 5 +---------+ [S] Q 10 5 Y [S] 9 8 7 2 [C] 8 7 6 [C] K Q 10 [D] J 9 7 2 A B [D] 10 8 6 [H] 7 6 4 [H] 10 3 2 Z +---------+ [S] K J [C] 5 2 [D] K Q 5 3 [H] A K Q J 8

+-------+---------------+---------------+---------------+---------------+ TRICK A Y B Z -------+---------------+---------------+---------------+--------------- 1 2[D] A[D] 6[D] 3[D] 2 7[D] 4[D] 8[D] K[D] 3 9[D] [H]5 10[D] 5[D] 4 [H]4 [H]9 [H]2 [H]A 5 [H]6 [C]3 [H]3 [H]K 6 [H]7 [C]4 [H]10 [H]Q 7 [C]6 [C]9 [C]10 [H]J 8 J[D] [C]J 2[S] Q[D] 9 5[S] 3[S] 7[S] K[S] 10 Q[S] A[S] 8[S] J[S] 11 10[S] 4[S] 9[S] [H]8 12 [C]7 [C]A [C]Q [C]2 13 [C]8 6[S] [C]K [C]5 +-------+---------------+---------------+---------------+---------------+

The dealer makes a grand slam.

NOTES ON ILl.u.s.tRATIVE HAND NO. 7

TRICK 1.--The scheme which the dealer must adopt for the play of the two hands is to exhaust trumps and to establish the club suit. Holding the A, Q, and J of diamonds, in order to catch the K, the lead must come from the dummy; and so that he may lead up to his tenace in trumps, the dealer trumps the Q of hearts.

TRICK 2.--As the finesse succeeds the dealer must place the lead in dummy so that he may again lead through the K of diamonds.

TRICK 3.--The dealer holds too many clubs, so must use the A of spades to get the lead in dummy, even though it clears the spade suit for the adversaries.

TRICKS 4 AND 5.--The trumps fall evenly, leaving the dealer with the last trump.

TRICK 6.--The K of clubs, being guarded, must make.

ILl.u.s.tRATIVE HAND NO. 7

_Trumping Your Own Trick to get the Lead into the Right Hand._

The score is 18 to 0 in favour of the dealer, Z, who has a game in and makes it diamonds, having four honours.

[S] A 8 7 6 5 [C] A Q 10 5 4 [D] 8 7 6 [H] None +---------+ [S] K J 9 3 Y [S] Q 10 4 [C] None [C] K 7 [D] 5 4 3 A B [D] K 9 2 [H] K J 10 8 4 2 [H] 9 7 6 5 3 Z +---------+ [S] 2 [C] J 9 8 6 3 2 [D] A Q J 10 [H] A Q

+-------+---------------+---------------+---------------+---------------+ TRICK A Y B Z -------+---------------+---------------+---------------+--------------- 1 [H]10 6[D] [H]3 [H]Q 2 3[D] 7[D] 2[D] Q[D] 3 3[S] A[S] 4[S] 2[S] 4 4[D] 8[D] 9[D] J[D] 5 5[D] 5[S] K[D] A[D] 6 [H]2 [C]10 [C]K [C]2 7 [H]4 6[S] [H]5 [H]A 8 [H]8 [C]Q [C]7 [C]3 9 [H]J [C]A [H]6 [C]6 10 [H]K [C]5 [H]7 [C]8 11 9[S] [C]4 [H]9 [C]9 12 J[S] 7[S] 10[S] [C]J 13 K[S] 8[S] Q[S] 10[D] +-------+---------------+---------------+---------------+---------------+

The dealer makes a little slam.

NOTES ON ILl.u.s.tRATIVE HAND NO. 8

TRICK 1.--By playing the king of spades second in hand, the dealer hopes to win two tricks in that suit.

TRICK 2.--As the adversaries must make one trick in the club suit, Z tries to place the lead in A's hand so that the queen of spades may be led up to.

Bridge; its Principles and Rules of Play Part 12

You're reading novel Bridge; its Principles and Rules of Play Part 12 online at LightNovelFree.com. You can use the follow function to bookmark your favorite novel ( Only for registered users ). If you find any errors ( broken links, can't load photos, etc.. ), Please let us know so we can fix it as soon as possible. And when you start a conversation or debate about a certain topic with other people, please do not offend them just because you don't like their opinions.


Bridge; its Principles and Rules of Play Part 12 summary

You're reading Bridge; its Principles and Rules of Play Part 12. This novel has been translated by Updating. Author: J. B. Elwell already has 608 views.

It's great if you read and follow any novel on our website. We promise you that we'll bring you the latest, hottest novel everyday and FREE.

LightNovelFree.com is a most smartest website for reading novel online, it can automatic resize images to fit your pc screen, even on your mobile. Experience now by using your smartphone and access to LightNovelFree.com