Greyhawk adventures - Artifact of Evil Part 2

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"Then we make a fast detour to the west," the one-eyed man said laconically. He waved to the surviving members of the company to follow, and then trotted his horse to the left, angling slightly southward and bringing the animal to a faster pace as he reached the head of the column that had formed. Gord, Greenleaf, and the rest spurred their mounts to catch up, for huge heads were appearing on the hill crest - giant heads. The rest would soon follow, and not one of the men cared to stay and see if the creatures in this horde were interested in surrendering.

Chapter 4.

The remainder of their trek through the hills was rather anticlimactic. A brush with some pa.s.sing brigands and a few incidents with prowling carnivores of typical sort were all (hat occurred. Before a week was out the force came to the verge of the Suss Forest, the place where the easternmost arm of the woodlands came to a halt upon the northernmost slopes of the Drachensgrabs. Curley and his three attendant druids were most relieved and happy to be there, but Gord and most of the others didn't share the prospective joys of the forest, for the Suss was renowned for its dangerousness, being the high road for humanoids and various less desirable creatures seeking haven in the wilderness of the Pomarj. When such traffic existed, predators found it to be a steady food source and settled down to inhabit the region.

Any creature that hunted ores, bugbears, and ogres was bound to be a tough customer for anyone else to face, including seasoned adventurers such as these troops were. Furthermore, lancers on horseback were entirely out of their element in timber. Just as Gellor had predicted, the lieutenants of the company met and voted that the men ride east to seek employment with the Lord of Elredd.

That was that.

The few remaining members of the sundered company were formidable enough without the mercenaries who had ridden away.

And they were certainly varied: Gellor the bard; Curley Greenleaf with his three aspirant druids in tow; Gord; the Chakyik barbarian, Jokotai; and three mercenary adventurers who thought their prospects were brighter with such as this group - a Flan named Incosee and two crossbowmen called Moon and Patrick respectively. The latter two were appreciative of the care Curley had given them, his druidic power saving both men from death due to wounds suffered in the fight against the verbeeg. Now both determined to be obligated to him, and the druid was less than pleased about that but could not dissuade either one.

Before night fell, the ten adventurers comprising the band rode northeast out of the hills and along the edge of the Suss Forest, taking care to leave as little sign of their trail as possible. If any followed the company, they were likely to take the obvious track left by the larger group and ignore the few who went off in another direction. That is what Gellor wished.

"Before I leave you," the half-elven druid and ranger told his comrades, "I must reveal what has transpired. . . ."

"About time, Curley!" Gord interjected. "This is a long story, Gord, and if any of you hope to sleep this night, I suggest that you interrupt infrequently . . . if at all." The rotund druid paused and looked around at the faces of his companions, letting the seriousness of his statement sink in.

"Very impressive, you half-breed reprobate," Gellor contributed, "but let's cut the theatrics, or your account will be spun on until dawn. . . . He enjoys his role, you know," Gellor said, now addressing the others, "for it isn't often that everyone has to listen to this windbag. Now we must!"

"I refuse to rise to your baiting. The views of a one-eyed old scoundrel are necessarily . . . ahem . . . limited in their perspective!" Smiling gently at his own wit, Curley Greenleaf launched into his exposition without further delay.

"The result of my efforts - that is, the combined work of Gord, here, our missing a.s.sociate Chert, a steely-eyed and thick-hewed barbarian, and me, of course - released a powerful relic into the proper hands. That is to say, the object was somehow brought from its obscurity and inaccessibility by forces beyond our understanding at the time of its need, the supernatural influences seemingly utilizing we three, and now the druidical circles, and the Hierophants too, to further their ends. As to the nature of these unknown powers, I can not speak, for I know aught of them and only suppose their actuality. Of the relic, however, I can speak with considerable enlightenment, understanding given to me by others - including our companion, Gellor.

"The object of power enabled concerned parties to uncover a great plot. The relic is the counterbalance to an artifact of the most malign forces ever known to this world. These forces of Evil are epitomized, if not actually controlled, by the lost G.o.d, Tharizdun ... he who is wrapped in ebon slumber. Should that one awaken, all beings of malign power, all bad things, every evil creature must bend their necks to him. Listen carefully to my saying! The Dukes of h.e.l.l, the Princes of the Abyss, and all those baneful rulers of the planes between devil and demon must and will be united under Tharizdun's wicked might!"Aeons ago, he was entrapped by those deities who understood that this greatest Evil must be fettered or all Goodness would perish from this world and possibly the entire multi-verse. Acting in concert, these ent.i.ties managed to enmesh Tharizdun in a manner that turned his own evil upon him, slowly spinning a coc.o.o.n of power that, being of his own making, wrapped and entrapped him in a way he could not avoid. But because it was a web spun from his own malign deeds and drawing upon his very forces, the terrible one of utter darkness would not willingly finish the work. Too late to untangle the bindings, he could still exist and wield a limited wickedness bound as he was. Thereupon, those who had conjoined to create this subtle snare had then to complete their task. They did so, but Tharizdun understood too, and used his still mighty force to resist. Those who struggled against him had hoped that Tharizdun himself would complete the web, thus bringing about his own annihilation. ... A forlorn hope indeed, considering the greatness of Tharizdun's wicked and malign powers.

"No binding they could make could destroy him, but they enwrapped him in blackest realms, in a slumber so total that only faint echoes of Tharizdun's vileness could exude from him. Still, these faint dreams of his empower much of the evil that permeates the lower planes. Being also of other making, the mesh that enwraps Him of Utter Darkness is imperfect. Of necessity it contains an opening, a means of unraveling the weaving, loosing the bonds. Tharizdun sleeps but is not dead! The key to unlock, cut, break, and open the prison is here, hidden in various places, on our own Oerth."

Greenleaf s audience stirred uneasily at this, but the druid spoke on. "It is an artifact of evil, an object of power whose parts are threefold. One brings the powers of Lawful Evil into play, the second yokes Neutral Evil, and the last bonds Chaotic Evil and forms the whole. Once joined, these separate portions become the true artifact, and it has force far greater than its disjointed parts. Such is the rule of the multiverse - every puzzle must have its parts, every riddle an answer, every lock a key. No solution must be simple by necessity of this immutable demand, but simple or near-impossible, it is as it is. Thus, the key to the reawakening of Tharizdun is complex, scattered, and hidden. The concealment had been such that those who accomplished it had envisioned but little prospect of ft ever being comprehended, the object found and a.s.sembled. Being wise beyond our ken, though, they made provision should the unlikely occur. That provision we unearthed in due course, and its conundrum was revealed.

"The relic now resting with the Cabal may be known only at such time as the first of the three fragments of the malign artifact comes into evil hands. No matter if Good or Evil wards the relic, whether or not Law or Chaos guards it, no use is possible unless its counterpart is active. Thus, the bandits who saw the relic could speak only of seeing a treasure and nothing else. That we now possess and operate it bodes ill for the world. It goes without saying that all forces are involved. Evil in its three modes now works to bring the artifact into conjunction - intelligently, blindly, no matter, for powers beyond their G.o.ds and rulers now operate. Likewise, Good makes common cause with Concordant Opposition, Law with Chaos. Should Tharizdun be roused from his ebon slumber, then only Evil will remain when he ascends.

"How can little folk such as we hope to do what deities cannot? Rest a.s.sured, my good friends, that those far beyond our powers ask the same question. Still the Hierophants of Cabal, Golden Dawn, and Rosy Cruciform stand ready to serve, as do high priests and arch-mages, the circles of each Archdruid, the tiers of the Circle of Eight, high and low, prince and peasant. Because Evil musters its hordes, marshals its human servants, so likewise must all who oppose it gather to the standard. Perhaps the might of our six parts will be equal to the force of the tripart.i.te Evil, bolstered by the baneful sendings of Tharizdun's comatose mind, and thus the key will be kept weak and disjointed ... or perhaps not. That must be determined, at least in part, by what we do.

"We have a mission. It has befallen on our little band to bear a heavy burden. I must explain this now, and then you must each decide whether or not you will accept."

Gellor rumbled deep in his chest, and then looked from face to face, studying each of the other listeners. "I already know what our good druid is about to say, and I have made my choice. I am committed, just as Curley Greenleaf said, irrevocably bound to carry this task through until the end. I warn you all to consider the import of this. Make no pledge you will not keep unto death!"

Each of the men nodded, in turn, as the one-eyed bard met their two eyes with his lone orb. The druid then resumed.

"The prisoner Gord took was a monk, a monastic pract.i.tioner of martial arts involving body weaponry princ.i.p.ally, rather than the arms we commonly employ. This was not just any such person, I tell you. Not only was this man a master called North Wind, but he was high in the councils of the Scarlet Brotherhood. Being one wed to Evil, and lawfully oriented, this fellow quickly turned his coat in order to have his miserable life spared.

"It is no secret that the Brotherhood of the Scarlet Sign is evil - and serves Evil. However, we did not understand until now just how devoted it is. The order itself mimics the bases of ultimate wickedness. Consider how the lowest and largest portion of the Brotherhood consists of chaotic-minded thieves. Above them are the a.s.sa.s.sins, indifferent to all save Evil, and above all are the monks.

These leaders are precise and orderly, organizing and planning; controlling the spread of malign power. What Master North Wind revealed, he did not realize. We, aware of events beyond his perspective, did.

"On the surface, the cause of the Brotherhood is to elevate the Suloise race to its so-called rightful position as masters of all humankind. Now, red-clad soldiers march from Spineridge below the Vast Swamp westward some seven hundred miles to the waters of Densac Gulf. s.h.i.+ps of the Brotherhood bring their tyranny to the Olman Islands, the sh.o.r.es of Hepmonaland . . . and the Pomarj.

Ostensibly, this was to place pale-eyed Suloise overlords to rule lesser humans, but the true purpose of their movements is now revealed.

"The Scarlet Sign serves Tharizdun above all other of their Evil deities. Somehow the leaders of the Brotherhood - not just monks, but wicked clerics, cavaliers, magic-users, all - have conspired to find and unite the scattered portions of the artifact, which will free their G.o.d and bring his ultimate evil-ness upon all life.

"Perhaps they see that even total Evil must have some structure and look to form it. I know not. Whatever their reasoning or rationale, they have labored in darkness to bring forth this malign thing. The Scarlet Brotherhood holds the first of the parts of the artifact somewhere within their lands!"

Curley Greenleaf paused, licked his lips, and then called on his listeners. "Now each of you must swear allegiance to the others of this band, and pledge to keep its quest until completed or death ends the obligation; or else you must now leave our company and nevermore be part of it!"

This was something Gord could understand and be moved by. A task with meaning, a reason beyond his own existence! He was the first to make his oath. The three lesser druids followed, naturally; then the Chakyik, Jokotai, grinned broadly and made his commitment with nonchalance. "After all, what tiger fears death?" he said easily. Incosee pledged, probably as much in hatred of the Suel as to confound Evil. Only the two fighters, Moon and Patrick, remained unspeaking. All eyes turned toward them. Moon stood and spoke.

"I gotta speak for both of us, 'cause Patrick ain't much for doin' so hisself. Him an' me is just ordinary sorts, guys who decidedcarryin' a spear would be a better way ta earn a livin' than pus.h.i.+n' a plow or sumthin' like that. We ain't much in anyone's book, ya know.

We're both pretty much satisfied ta do our duty an' let be otherwise. . . ." Moon cleared his throat nervously, shuffled a bit, then managed to go on.

"What I guess I'm sayin' for both of us is that we really didn't suppose you'd want a couple of little n.o.bodies like us two on a deal like this. If it's us you want, though, you better believe we're with the gang until it's over!" With that he sat down, blus.h.i.+ng at having said so much.

Silent Patrick and proud comrade Moon were both sworn to the quest, and the band numbered ten.

"Now," the druid told them, "I can say that our mission is to find the second part of the artifact before the Scarlet Brotherhood does. This heavy burden comes upon us because we are the nearest and most capable force to do so. Others could be sent for, but what reaction would this bring from the enemy? They think their secret safe for now, and we must not give them reason to suppose otherwise - until it is too late for them to do anything about it!

"In questioning Master North Wind and examining the papers he so readily gave over to save his life, we discovered a clue that makes the Brotherhood's activity in the Pomarj meaningful. What the servants of the Red Abomination thought was that the next portion was located within the Drachensgrabs, buried deep under Wormsjaws - but actually it is probably hidden within the confines of the Suss!

"Perhaps now the Brotherhood has learned what we know. Their castellan, the clerical Elder Brother of the order, had just discovered that his superiors had been wrong. He kept this information from all others, desiring to bring it himself to the Oldest, as they call their supreme leader, to gain personal benefit. The a.s.sault of Prince Ulek's army wrenched his machinations severely. At the last he managed, just barely, to send a messenger to the Brotherhood.

"That one will probably arrive in Kro Terlep soon, not knowing the true import of his message. The captive monk did not.

But the leaders of the Scarlet Brotherhood will certainly understand, and they will hasten to make amends for their past error by sending agents to steal the second portion quietly. If they suspected our band was even now making for the same objective, their reaction would be ma.s.sive and most terrible. By risking ourselves, we spare thousands. We are the hope against Evil, and we must not fail!"

Chapter 5.

The silken noose dropped so suddenly that Gord was unaware of it until he was strangling only his instinctive grab for the slender cord encircling his neck saved him from a broken neck as he was jerked from his hurst'. The animal made a frightened neighing at the sudden removal of his rider. Gord swung back and forth like a pendulum, clutching at the tightening snare with one hand, supporting his weight with the other.

Jokotai, riding just ahead of him, whirled at the sound of Cord's warhorse voicing its sudden fright. Despite his predicament, Gord was amazed at the sheer speed of the Chakyik's archery, for the nomad had two shafts drawn and released even as Gord swung forward.

Whatever had la.s.soed him gave a horrid, hissing shriek. The arrows from Jokotai's horn bow had told! Gord managed to loosing the noose just enough to draw air into his lungs. He grabbed the cord with both hands, intending to haul himself up along its length to get at whatever had snared him thus. The nomad had let fly a third shaft and was nocking a fourth when he and his mount were enmeshed in a net of silken strands.

Clambering upward, hand over hand, Gord looked up toward his attacker. His blood ran cold when he saw the bipedal thing crouched on the broad limb above. It looked as if a man had been crossed with a spider to form a bristle-haired, clawed, pot-bellied monstrosity with too-long arms - and fangs that dripped a blue-green venom! He must face this? The creature had three arrows protruding from its body, yet its attention was fixed on Gord, eyes red-filled with bloodl.u.s.t, great mouth open and ready to sink home its poisonous teeth. It uttered a clacking sound when it saw Gord look up, and began using its long, clawed fort-limbs to haul Gord upward. It could not wait for its victim to climb to the perch - the monster wanted to devour its morsel now!

Holding fast to the cord with his left hand again, Gord managed to free his shortsword. His rate of ascent slowed because he no longer hauled himself up, but the creature above was picking up its own pulling, so that Gord was brought upward in a rapid series of jerks.

No more than a foot from the gaping jaws of the hairy thing, Gord thrust his sharp-bladed weapon with all his strength, straight through the roof of the monster's mouth.

The thing gurgled and fell backward, and Gord plummeted earthward as it no longer held the noosed line fast. He dropped some twenty feet, halfway to the ground, before he could let go of the shortsword and manage to grasp the cord with both hands again. The line was elastic enough to bounce Gord around on its end several times. After this, however, the cord contracted, and this left him swinging some three feet off the ground. It was time now to hang on with the right and draw dagger with the left. A second more, and the deed was accomplished. Gord stood on firm ground, tugged the noose free, and jerked his sword from where it stuck, point-first, in the earth. Drawing labored breaths through his bruised throat, the young thief looked to find what had happened with the netted horse barbarian.

Jokotai was down, as was his horse. Another of the bristle-haired things was attacking the pair. Somehow the monstrosity had managed to bite the nomad's horse. The animal was kicking convulsively from the venom, but Gord thought the attack fatal - watch out for those fangs! Jokotai had managed to get his heavy knife free despite the net, and he had slightly wounded the spiderlike humanoid.

The remainder of the party was too far ahead to hear the commotion on the trail behind, so even as he and Jokotai had to deal with these creatures, the others were riding farther and farther away. Gord had to act quickly; if the Chakyik was wounded by those envenomed fangs, there would be no saving him. for both Curley and Gellor must be a mile distant!

The creature was tearing at its own net with its razorlike claws, gritting at Jokotai's leg. The nomad stabbed futilely, trying to fend it off. The thing was about to bite the kicking leg when Cord's dagger sunk to its hilt in the monster's side. As had its fellow, the creature gave a hissing howl; then it chattered and sprang sideways upon the young thief, bowling him over and preventing him from using his sword. Its claws pierced leather, but the mesh of elfin mail beneath stopped them from causing further damage.

The monster was intent upon closing its jaws upon its victim, though, despite the inability of its raking to inflict harm. As it sought to bite Gord's face, the desperate young adventurer managed to gather both of his feet together. Kicking with all his might, Gord drove the foul form away. The creature flew a few feet backward from the force of the combined boot heels, then leaped toward his prey again, jaws working, fangs dripping poison.

Gord cut wildly with his shortsword as he rolled, back-flipped, and did his best to gain fighting distance between himself and thebristly thing. The slas.h.i.+ng blade had inflicted a minor cut. more by accident than design, and this kept the monster at bay sufficiently for the young thief to gain a defensive stance. The thing crouched on all fours, bunched itself, and sprang, once more, sailing straight toward Gord at incredible velocity.

This firm: he was ready; Gord's sword took the thing full in the chest. "I hen both combatants were down and rolling in an entangled hall. Venom burned his bare flesh, but it was merely from splatter, not fangs. Gord tore free and leaped up. The spider-man was unmoving. A pair of feathered shafts protruded from its back. Jokotai nodded unsmilingly at his comrade. They were now even. While Gord had engaged the creature, the nomad had cut through the entangling net and plied his horn bow. Both men were still examining the eight-digited limbs and multi-pupiled eyes when their a.s.sociates trotted back to where the life-and-death struggle had occurred.

"So you've met an ettercap," was all that Gellor said.

Although they had to traverse only some forty miles of the Suss Forest, it took them almost five days to do so, even with the skills of druids and ranger to a.s.sist their progress. The forest was a dark, tangled place of huge trees, fallen logs, thorns, and tangled undergrowth. Using game trails helped, but it exposed the party to attacks such as that which Gord and Jokotai had undergone.

Worse, the place abounded with much more dangerous adversaries. Gord still shuddered when he remembered the battle between a migrating tribe of kobolds and a group of gibberlings. The more intelligent and better-armed kobolds had outnumbered the subhuman gibberlings by nearly two to one - perhaps three hundred of the scaly little humanoids had fought against one hundred seventy-five of the howling, naked gibberlings armed with crude swords and billets of wood. The kobolds had skewered many of the attackers with spears and javelins, then fought in a swirling melee of swords and axes, spears and clubs. Fully half of their number were slain before the kobolds broke and fled, leaving the chattering and howling gibberlings to drag off their feast to some lair deep within the tangled woods.

The group of adventurers had watched the battle from a ridge above the glen where the two forces met. They were careful to avoid both the direction of the routed remnants of the kobolds and the path of the hundred or so surviving gibberlings as well. Although the creatures were individually weak, either of these groups would certainly wipe them out in these close quarters.

On the afternoon of their fifth day of travel through the Suss, the nine finally left the trees behind. Men and horses were tired, dirty, sweaty, scratched, and bitten, thoroughly in need of rest and cleaning. By pressing themselves and their mounts, the little band of adventurers made miles fall behind throughout the late afternoon and evening, and just after darkness fell, a collection of warm, glowing lights signaled the end of their immediate quest.

Within an hour all were bathed, fed, and abed. The place was too small for them to actually refurbish their clothing and such, but when they rode off late the next morning, men and horses were in far better condition than when they had come into the hamlet the previous night. Although they had almost another hundred miles to go before they reached the town of Badwall, the going would be easy compared to their forest pa.s.sage. With roads to follow and wayside hostels at the end of each day's journey, the adventurers were confident and cheerful as they urged their mounts along.

As promised, Curley Greenleaf was awaiting them when they arrived in Badwall. The nine rode into the courtyard of the Bra.s.s Ball, a large inn situated at the western end of town. As typical of all metropolitan communities, Badwall's officials took count of their citizens periodically, and according to what Gord had been told, there were some five thousand souls all told. Yet, from what the young thief observed, and he had practiced such estimation often in judging a place with an eye toward the possibilities of successful application of his profession, Badwall should boast a population nearer eight or ten thousand inside its walls, and perhaps another quarter of that number dwelling in its outskirts. It was a poor place, relying on local crafts, some mercantile exchange, export of honey and wax, and the employment and return of its mercenary company to bolster its economy periodically. Barter was common, for hard money was scarce. This pleased Gord and the others, since a copper common was as valuable in Badwall as a silver n.o.ble would be in Greyhawk. No wonder its soldiers returned home after serving elsewhere! A few gold orbs virtually made a man a prince in this place.

The druid had reserved all of the better rooms in the Bra.s.s Ball, and the group was swarmed with attendants eager to provide services in return for a few iron drabs, bra.s.s bits, or bronze zees. The adventurers spent the next few days re-equipping themselves, resting, and planning an expedition into the forest once again, this time in search of the fabled lost city supposedly abandoned by the Suloise centuries ago. Greenleaf told them that he had given full intelligence of the matter to his superiors, who, in turn, would spread it to all the others concerned. He had then been given leave to go back to his friends and tell them that they would be receiving a further reinforcement to round out their party.

"In any event," Curley told them, "we must not appear to be anything more than a band of adventurers seeking some treasure and excitement. If our true mission is suspected, agents and spies serving the Scarlet Sign will surely be alerted!"

"Then we are not here to recruit a company?" asked the one-eyed bard.

"No, old friend, we are not," Greenleaf" replied. "I know that had been our plan, but events move too swiftly. A small, strong party will be more useful than a large one now. ... I am certain you realize this."

As Gellor nodded agreement, Gord asked, "For whom do we tarry, then? If the Brotherhood knows that the object of their search is near here, and that this information might have been discovered by their enemies when Strandkeep Castle fell, then they too must be mounting an expedition."

"There are two servants of the Circle of Eight here, agents who have no little skill and power in human terms. One is a dweomercrafter of high standing, the other a knight of renown who left his clerical studies to take up sword and lance against Evil," the druid explained. "This, and that the two are sworn foes of the Suloise cause and the dark Tharizdun, is all I have been told. We are to meet them here, not later than day after tomorrow. They will be recognized by their holy symbols, the silver unicorn horn and green tree. If they do not come by the time appointed, we are to push on without them. That could prove difficult, however, for the cavalier is the one who possesses knowledge of that region of the Suss which we must explore."

"How comes a cavalier," Jokotai inquired, "to have rede of such a tangle as that forest? It is not chivalrous to trek in woods."

Greenleaf shrugged. "Who knows what purpose she has been serving here along the Wild Coast?" He paused in thought for a moment, and his one-eyed friend suggested a possible reason.

"The Circle of Eight is known to me, Curley. Those who sit on its uppermost tier are always seeking after treasure . . . for whatever purposes they might have. Could it be that these two were after the legendary city and its fabled hill of gem-stones?" Gellor smiled at the group. "That, my comrades, would explain their purported knowledge of the Suss."

"Speculation leads us nowhere," the normally taciturn Incosee said. "We will find out soon enough - or else we will not. I think we should find another guide just in case these two fail to materialize."

After agreement from Jokotai, Moon, Patrick, and even Gord, the druid consented to a cautious search on the morrow for a possible guide. The problem took care of itself, however, when they descended to the inn's common room. A nondescript fellow arrayedin the garb of a mercenary - plain clothing, leather, and well-worn weapons - stood up and approached them.

"Your pardon, Good Folk," he began with a slight bow, "but I could not help noticing your determined nature and capable appearance. I am Blonk, a fighter and explorer for hire. There is little employment here in Badwall at this time, and if you are mounting an expedition which could use services such as my own, I am available . . . and would be most grateful."

"A sell-sword is no rare commodity," Gellor said flatly. "What makes you preferable to any of the dozens of others available?"

Gord was surprised at first, for the one-eyed bard had made no denial of their purpose. On second thought, though, Gord supposed that their appearance was such that no denial would have been effective and would only have drawn suspicion rather than avoided it. As a party of adventurers, they could have any of a score of reasons to be here. The young thief observed the mercenary as he replied.

"I fight well. I am familiar with this area, too, knowing the land from Highport to Warwell, Suss Forest to Woolly Bay.

Having been raised in the woodlands, I hunt and track with some skill. As a man of professional ability, I am independent and need no advance payments . . . other than equipage suitable for whatever mission is to be undertaken, for I seek aught save a fair share of any gain I have a.s.sisted the company in attaining."

Curley Greenleaf was studying this man, Blonk he said his name was, as he spoke. Gord noted this careful scrutiny. There didn't seem much to see, actually, the young thief thought. Being used to observation of this sort himself, Gord had a.s.sessed Blonk immediately as a capable chap. The eyes were hard, although his face was seemingly mild. He had light brown wavy hair, hazel eyes, skin tanned by sun and wind as one would expect from a mercenary who spent much time in the field. His clothing and light armor were old but cared for properly and in good shape. Longsword and dag showed signs of having seen much employment but were likewise clean and polished.

He was not without funds, Gord estimated, although his purse would be lean, with more drabs than n.o.bles within it.

"Blonk, isn't it?" the druid said rhetorically. "Well, sir, we just might have need of your services in a day or three. Our party has yet to make up its mind, so to speak, as to whether or not we go to seek our fortunes where Lord Elredd a.s.sails the foemen in the Pomarj, or to make for Fax and the seaborne raiders who trouble it of late. If we are looking -for another sword, and guide as well, where shall we find you?"

"Thank you, druid. I shall be found easily enough, for I stay here at the Bra.s.s Ball, for a time at least. The ostler will direct you to me if you seek my services. I am the man if you face danger and want staunch fighters at your back." So saying, Blonk the mercenary nodded, bade them a good day, and strode to the hall beyond.

"What think you?" Curley asked Gellor.

"Fortuitous for us he should be here and volunteer . . . perhaps too fortuitous," the one-eyed adventurer replied.

"He is not as fine a swordsman as I," Jokotai said, "but he has a steel to him which tells me he is a tough adversary worthy of the contest."

Still discussing the pros and cons of accepting Blonk into their party should the need arise, they trooped out of the inn to go on their various errands. Many small details needed to be taken care of before they departed the walled town for their dangerous quest into the fastness of the wild Suss Forest.

It took only a little time for Gord to feel something wrong. Eyes were watching him. Having put many a prospective mark under surveillance himself, the young thief instinctively knew when others were marking him. Gord had separated from the others, intending to look for a few things particular to his own wants. The marketplace in Badwall was strung out along three axes that met in the open square. His watchers had certainly picked him up at the plaza and followed him to his present location along one of the side streets.

Gord tarried, peering into windows, spending time inside shops, and generally doing nothing that a casually browsing shopper would not have done. Meanwhile, he tried to discover the ident.i.ty of those who were observing him. No success. Whoever they were, they were skilled at their art.

After spending about an hour at this game, Gord decided to return to the square and rendezvous with his a.s.sociates. By doing this he finally managed to discover that there were two, possibly three, men following him. One was ahead now, so that meant that another was somewhere behind him. Another inconspicuous figure moved back and forth across the narrow street, occasionally coming quite near to Gord. Because he had not done so before, Gord supposed that his followers were becoming overconfident and careless - playing a game among themselves for their private amus.e.m.e.nt. The young thief decided that he would do his best to make them regret it.

Evening shadows were falling across the small plaza, and stalls and carts were closing. Incosee, Moon, and Patrick had just joined Gellor and Jokotai. The latter pair were munching on some confection purchased from ajust-closed booth, was.h.i.+ng the honey and nut cake down with a crock of wine, which the Chakyik never seemed to be without. Where Curley and his satellites were, Gord didn't know, but he hoped that they'd arrive soon. The young thief wished to inform his friends of the situation quickly, so that they could be prepared for whatever might happen . . . and Gord was beginning to feel that something was going to transpire soon. He nonchalantly waved to his comrades as he strolled near. There was no doubt in his mind that Gellor had caught the flickering of his fingers and the set of his motion - signals that demanded immediate attention and conveyed warning.

"Successful shopping, Gord?" the one-eyed bard asked, but as he said this, his own hands were carefully querying Gord as to his concern. No one not in the group around him would have noticed such a signal, not even a skilled thief or Rhennee mountebank.

"Nothing doing," the young thief replied. "Where is Greenleaf and his trio of apprentice druids?" Gord flashed a warning that he was trailed by two or three experienced men as he casually conversed in vocal fas.h.i.+on.

Gellor tilted his head toward the town gate nearby. "Curley and his three a.s.sociates went off about half an hour ago to find some herb or other. They are to meet us at the inn - let's off!" The one-eyed adventurer matched action to word, striding purposefully for the Bra.s.s Ball.

Gord understood this without benefit of any additional communication. If Curley and his inexperienced apprentices were caught somewhere outside the town by determined attackers, they could be in trouble. Jokotai, Incosee, and the two fighters hadn't noticed anything out of the ordinary during the whole of the exchange between thief and bard; so the four simply followed after Gellor and Gord, a.s.suming that their comrades were anxious to find the rest of their party and set plans for tomorrow's leavetaking. The group quickly covered the short distance to the place where the large, tarnished globe of bra.s.s marked their inn. Gellor was leading them on past the Bra.s.s Ball toward the gate, certainly planning to seek the druids wherever they might be beyond the portal, when the husky half-elf and his trailing novices appeared, pa.s.sing through the heavy gates and heading toward the inn.

Greenleaf waved cheerily, and his friends stood waiting for the four druids to join them outside the hostel. While Patrick andMoon were discussing something quietly between themselves, and Incosee was likewise engaged in idle banner with Jokotai, Gord was alertly scanning the area for those men who had watched and followed him, and Gellor's posture and movements indicated that he too was on the lookout for trouble. It came almost immediately.

"Watch yourself, d.a.m.ned churls!" This was spat disdainfully from a well-dressed horseman exiting the stableyard of the inn.

Greyhawk adventures - Artifact of Evil Part 2

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Greyhawk adventures - Artifact of Evil Part 2 summary

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