Lady Cadogan's Illustrated Games of Solitaire or Patience Part 3

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I. When the circle is formed, the uppermost cards of each packet are available, and their removal releases as usual those beneath.

II. Marriages can only be made with cards in the circle, and not with those from the pack or talon.

III. Vacancies in the circle must be refilled with cards from the pack, but not from the talon; each packet must be refilled so as to contain _not less_ than three cards.

IV. The twelve foundations must follow suit.

PLAY



Withdraw from the pack the twelve cards, as in Tableau No. 1, and place them in their exact order against the hours of the clock represented.

These are the foundation cards, and are to ascend in sequence until each packet attains the hour of the clock against which it is placed.

Having placed these twelve foundations, proceed to deal out a circle consisting of twelve packets of three cards dealt together--so spread that each card is visible (see dotted line). From this circle you first play all suitable cards (Rule I), and then marry in a descending line (Rule II), and then refill s.p.a.ces (Rule III). This last should be done in order, from left to right, beginning at the numeral I, and all the packets refilled before proceeding again to play or to marry.

_Note._--Although each packet must never contain less than the original number of three cards, they will often, by marriages, contain more.

You are not obliged to play cards which would be more useful if left on the circle.

When all further progress is at an end, deal out the remaining cards; play all suitable ones, then marry and refill s.p.a.ces, but be careful not to infringe Rule II.

The cards that cannot be so employed are laid aside in one packet, forming the talon, which can only be used to play on the foundations.

There is no re-deal.

[Ill.u.s.tration: FORTRESS.]

FORTRESS

One Entire Pack of Cards

RULES

I. Only the outside cards of each group are available, until by their removal the next ones are released, the principle being that no card can be used _that has another outside it_.

_Note._--By "outside" is meant the cards on the right side of the right-hand group, and those on the left side of the left-hand group.

II. The foundations must follow suit.

PLAY

Deal out the entire pack horizontally in two groups, as in tableau, beginning at the left hand, and dealing straight across each group, leaving s.p.a.ce in the centre for four aces. These, when they can be played, form the foundation cards, and are to descend in sequence to kings.

Should any aces appear on the _outside_ of either group, play them, as also any other suitable cards for continuing the foundations (Rules I and II).

You next proceed to form marriages, both in ascending and in descending lines, with cards on the outside of _both_ groups (Rule I). But this must be done with extreme care, so as not only to release the greatest number of suitable cards, but also, if possible, to open out one entire horizontal row of cards to form a lane. The success of the game entirely depends on these lanes. If, therefore, you succeed in opening out one, it is more prudent not to refill it until, by some fresh combination, others can be made.

When a lane is to be refilled, select any available card (Rule I), and place it at the inner end of the lane, and along it any others in sequence of the same suit, the last card being, of course, the available one.

One great use of these lanes is to reverse any sequences that have been made by marriages in the ascending line.

_Note._--Supposing you have placed upon a deuce a sequence ending with eight; place the eight at the inner end of the lane, the other cards following in succession until the deuce becomes the outside card. When there are more cards in the lane than the original number, they can be placed partly over each other.

There is no re-deal.

[Ill.u.s.tration: THE FOURTEENTH.]

THE FOURTEENTH

Two Entire Packs of Cards

PLAY

Deal out twenty-five cards in five rows, each containing five cards.

The object is to compose the number fourteen with any two cards taken either from a perpendicular or from a horizontal row. The knave counts eleven, the queen twelve, and the king thirteen.

The cards so paired are withdrawn, and their places filled by the cards in your hand.

If in the course of the game the number fourteen cannot be composed, one chance remains--any two cards may be taken from their proper position, and may change places with any other two cards; and it is only in making this exchange, so as to produce one or more fourteens, that the player has any control over the success of the game, the success consisting of the entire pack being paired off. In the tableau three fourteens could be at once composed: The ten of hearts with the four of clubs, the knave of spades with the three of hearts, the eight of diamonds with the six of spades.

[Ill.u.s.tration: THE SULTAN.]

THE SULTAN

Two Entire Packs of Cards

Lady Cadogan's Illustrated Games of Solitaire or Patience Part 3

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