Recluce - Colors Of Chaos Part 75
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Cerryl tried to extend his senses, searching for any trace of black iron or chaos of some sort, wis.h.i.+ng in some ways that Leyladin were alongside him. Her senses of order would have been useful. Then, she was safer with the reserves, especially with the scattered arrows that arched over trees-or from across gullies-anywhere there was no possibility of quick pursuit.
The light breeze out of the north still bore a trace of chill along with the smell of damp soil and new growth. The higher parts of the ruts in the road had turned a lighter brown where they had begun to dry, but much of the road was the darker brown of damp soil and clay.
Cerryl glanced toward the shoots in the fields to the west of the road, wiped the sweat off his forehead, and nodded to Hiser. "Another two hundred cubits-or three if it seems clear." He glanced toward the woods that began somewhere short of a kay ahead on the left side of the road, then toward the thin line of trees perhaps 150 cubits downhill on the eastern side of the road. The trees stood a dozen cubits above the River Gallos.
"Yes, ser." Hiser flicked his mount's reins.
Cerryl did the same, and the two rode slowly northward.
Patrolling the roads, again, and after almost two eight-days of plodding down the road to the west of the River Gallos, Cerryl had discovered nothing, not a single black iron trap.
Of course, the moment you don't, there will be something.
All the traps had been on the river itself, as if the smith Dorrin had belatedly recognized where the true danger lay.
Cerryl tried to use his eyes and his senses as they rode closer to the woods that began ahead on the west side of the road, the sort of place that would be ideal for another attack by the Spidlarians, for all that, they had not even seen a hoofprint in kays.
Thwing! Thwing! A series of arrows flew past-except one that slammed into the lancer riding beside Hiser.
Cerryl jerked his head around. Concentrating as he had been on seeking order foci, he really hadn't sense the approach of the blue archers.
"There they are!" Hiser stood in the stirrups, gesturing toward the side trail that wound toward a gap in the woods ahead on the west side of the road.
The narrow side trail... Cerryl's eyes flashed toward the trail, his senses following.
A half-score of riders started forward at a fast trot that threatened to become a gallop.
"LANCERS, HALT!" Cerryl yelled.
The riders continued, though Hiser reined up in confusion, glancing at Cerryl as if he could not believe his ears.
Whsstt! Cerryl lofted a firebolt over the heads of the riders, far enough that it sprayed harmlessly across the damp clay. "HALT! You worthless dark shadows!"
The lancers milled to a halt, and Cerryl took a deep breath and rode forward.
"Back!"
". .. why's he want to go first?"
". .. let him ... be target..."
One step at a time, Cerryl took the gelding onto the narrow trail, trying to keep eyes and ears and senses all searching.
Thwinng! This time Cerryl ducked even before he heard the arrow, and he could feel where the archer might be.
Whhhstt! The firebolt arced over the vegetation in the direction from which the shaft had come.
"Aeiii..."
Was there a line of greasy black smoke? Cerryl wasn't certain, but there was no doubt about the sound of departing hoofs that followed the firebolt and the short scream.
He kept the gelding to a walk, but there were no more arrows. As he had suspected, around the curve was something-something metallic and very ordered.
He reined up and beckoned for Hiser to join him.
The subofficer wiped the dampness from his forehead as he halted his mount beside the gelding.
"There's a trap about two hundred cubits ahead," Cerryl said quietly. "I don't feel anyone around, but we'll have to go slowly."
Finding the trap was anticlimactic. Two thin wires so black as to be invisible, especially with dust raised by mounts in the air, ran across the trail. On one side, wedged behind a fallen tree trunk, was a black iron bar to which the wires were secured. At the other end of the wires was a second bar, nearly two cubits long, set in the fork of a tree.
Once they had loosened the bars, two lancers slowly wound the wire around them while Cerryl studied the area with both his senses and his sight.
Nothing. Nothing except a black-smeared section of ground on the trail fifty cubits beyond the trap, an area three cubits across where nothing remained but ashes.
"Frigging blues ..."
The blue raiders had left nothing, except the first casualty they had taken in two eight-days. Cerryl eased the gelding back toward the main road until he found Hiser. The subofficer was strapping a body over a saddle-the lancer who'd been riding beside him.
"What do we do, ser? If we could ride after them ..."
"We would have lost more lancers."
"But we're not getting to them."
Cerryl had no real answers. If they proceeded slowly, they'd lose some lancers to arrows. If they hurried, so as to keep the blues from having time to set things up, they wouldn't lose as many to shafts, but every so often they'd lose a lot to traps.
"We're taking their land. Before long, they won't have any place to run."
"Hope it's not that long. Begging your pardon/ser." Hiser gave the rope a last knot and swung into his saddle and gestured to the lancer with one arm bound from an arrow taken earlier in the day. "Muntor, you hang back and take care of the mount here."
"Yes, ser." The sandy-haired lancer look the rope lead from Hiser.
"Back to the main road, ser?" asked the subofficer.
"Back to the main road," Cerryl confirmed. Back to patrolling and being targets, and all because... because why?
He shrugged. The answers that had seemed simple in Fairhaven seemed almost irrelevant along a b.o.o.by-trapped river road in a war no one really wanted and yet one that no one seemed able to avoid, a war that seemingly sucked in more and more from Fairhaven-Leyladin, Faltar, and a half-dozen young mages without, Cerryl suspected, the real talents to see order traps or avoid the iron crossbow bolts that could prove fatal.
Then ... can you keep avoiding them?
CXXV After rubbing down the gelding, Cerryl walked slowly to the canvas awning-not really a full tent-under which the wounded lay. Leyladin was bending over another lancer he did not recognize. Even from where Cerryl stood a dozen cubits away, the light of the low afternoon sun on his back, he could sense the order she mustered.
He wanted to tell her that she couldn't heal them all. No healer could. Instead, he waited until she straightened.
She walked toward him as if she had sensed him, a gentle smile in place. "I felt you riding in."
"You felt me?"
"If you can find me in a gla.s.s, can't I sense you when you're near?"
He reached out and squeezed her hand. "I'm supposed to meet with Jeslek and the others ..."
"The other Whites?" Her eyebrows lifted in a query.
"That's not my choice."
"I know. Sometimes, it's hard." Her eyes swept the area under the awning.
"Because we create death and you attempt to heal?"
"No." The blonde c.o.c.ked her head slightly to the side. "The Blacks are killing more than we are right now. The Guild needs order as much as chaos, and the old parts of Colors of White-they don't say it in quite that way, but it's there. These days, with Recluce the enemy ..."
"No one seems to understand that order also belongs in Fairhaven ..." Cerryl's eyes flicked toward the white silk tent set on a level gra.s.sy bench farther down the slope toward the gray water of the River Gallos.
"You have to go. I know."
"I'm sorry. I wanted to see you."
A trace of a smile reappeared. "I'll see you later."
He squeezed her fingers a last time before he turned and headed downhill, taking a deep breath.
The smell of burning wood was everywhere-faint but omnipresent. He rubbed his eyes gently as he neared the tent-guarded by a pair of lancers.
One nodded slightly. "Mage Cerryl?"
Cerryl returned the nod and eased under the flap held up by poles as an awning.
Anya looked up as Cerryl stepped into the tent. Fydel, Anya, and Jeslek sat around the camp table on stools. Cerryl took the last stool, across from Jeslek and between Anya and Fydel.
"Good that you could join us," said Jeslek.
"It was a long day, ser. I just got back."
"How many more did you lose?" asked Anya.
"None today." After a moment, he added, "That worries me. I wonder what else they plan."
"They will indeed plan something else. The traders have told their field commander, Brede, the young giant from Recluce, to hold Kleth," Jeslek announced quietly. The tent billowed overhead.
Fydel nodded. Anya smiled brightly, and Cerryl smiled politely, with a deferential inclination of his head to the High Wizard.
"Where is Sterol?" Anya's smile suggested to Cerryl that she well knew the answer but raised the former High Wizard's name for some scheming point.
"In Fairhaven, I presume, which is fine with me. We really don't need another set of schemers." The High Wizard paused. "Your refusal of terms from the Council was brilliant, Fydel, even if you didn't mean it that way."
"I'm so glad you found it so." Fydel smiled.
"It forced them to decide on an early defense, in order to plan their escape if it failed. Traders would always rather run than fight. This Brede of theirs is better than they deserve, young as he is, and they'll squander his talent-and him. It's a pity."
"A pity? You intend to spare him?" asked Anya, her tone almost idle.
"Demon-light, no. After what he's done to the levies.. - and the lancers from Hydlen and Gallos? Politically ... that's not wise."
"What about your elusive smith? Hasn't he cost you even more than their commander?" Anya added, "Drawing wire ... much good it will do..."
"It cost us less than fourscore levies to get through his river trap, and we control the river all the way to Kleth. Brede is more dangerous."
"He's only a soldier, no matter how good," reflected Cerryl. "Your smith may have more tricks planned. He has carted some more black iron devices to Kleth."
"Perhaps... but they will not save Spidlar." Jeslek smiled again.
"We could lose nine of ten levies and still outnumber the blues. We should not have to spend anywhere near that number-but we could."
"The smith might cost us that," suggested Cerryl.
"How? You are losing but a handful of lancers for every ten kays of road you clear," Jeslek observed. "I expect Eliasar on the morrow, and we are less than twenty kays from Kleth."
The last twenty could be the costliest, for both lancers and mages. "And almost two hundred from Spidlaria:"
"Spidlaria does not matter, not now," said Jeslek. "Once Kleth falls, we will have Spidlaria within a pair of eight-days-or sooner."
Anya's smile was bright, hard, and particularly false. As Cerryl saw it, Anya reminded him of a viper or the drawings he had seen of the stun lizards of ancient Cyador.
CXXVI.
A light mist drifted from the low and gray clouds, cool but not cold, as Cerryl rode slowly down the west river road. A hundred cubits to his right was the line of trees marking the river. Ahead on the left side of the road was the hamlet where Jeslek had told Cerryl to round up whatever peasants he could find. Do you really want to do this?
He wanted to shake his head, knowing that Jeslek would march the people ahead of the levies toward Kleth. The idea of using innocent people as s.h.i.+elds turned his stomach. But so do Black traps using unseen wires to gut and kill young lancers.
Cerryl glanced at the cots as the two companies of lancers rode up. The door to the first cot-a one-room thatched dwelling with a mud-brick chimney that rose a good two cubits above the topmost part of the thatch-was closed, and the single set of shutters was fastened shut.
"Voyst! Check the doors," ordered Ferek.
Cerryl could feel the ironic smile creep across his face as the lancers checked cot after cot, only to find no one present.
Ferek eased his mount up beside Cerryl. "We can't be rounding up village folk or herders or anyone, ser," complained Ferek, "not if there be none to round up."
Cerryl glanced around the hamlet. "Every building is empty?"
"Yes, ser. Not a soul around. Not even a cat or a pig."
"Then we won't find anyone in the next hamlet, either." Cerryl's ironic smile faded. "We'd better check one more, though. So we can tell the High Wizard that they've all fled."
"You think so, ser?"
"I'm sure of it."
Recluce - Colors Of Chaos Part 75
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Recluce - Colors Of Chaos Part 75 summary
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