Thieves' World New Series - Turning Points Part 24

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By common, unspoken consent, both men turned and fled down the road. The warm rain began in earnest now, and felt like tears on Heliz's face. Somewhere else there was a shout, and a slamming of shutters behind them.

They pa.s.sed two alleys and dodged down the third. Heliz was already breathing hard, and his chest was tight and his arms tired from carrying the satchel. He plastered himself again a wall.

"Change in plans," he huffed. "Let's go to the heart of the city. Maybe go to the Maze. The docks. h.e.l.ls, head for the Unicorn. There'll be more people there. Someone who can handle her."

Lumm the staver shook his head. "No. We bring sorcery to the heart of the city, and there will be a mob all right, but they'll be after our heads as well. Don't you know any spells to stop her?"

"They are NOT spells," Heliz Yunz said testily, "they are words. Words the G.o.ds used when they built the world."

"What about the big word, the one that blew up her tower?" asked Lumm.

"That noun destroyed an area about a half-mile in radius," said Heliz. "Would you wish that on Sanctuary?"

The staver did not get a chance to respond, for they were transfixed in a beacon of greenish light issuing from their pursuer's maw. Perched behind the stone ape's head, Jennicandra laughed.

Lumm cursed, invoking several Ilsig G.o.ds.

The malediction made a connection in Heliz's mind, reminding him of another string of words. He pressed his hands against the hard-packed dirt of the roadway and spoke a scattering of syllables.

It was the earth-softening phrase, the one that would help speed the plow at planting time. Here, in the increasing rain, it had a greater affect.

The rock-ape lumbered towards them, but its knuckles sank deeper into the road than before. It lurched forwards, off-balance, and almost threw Jennicandra from her seat. Now the softening had spread down the alley, and its hindquarters were sinking as well, mired in the newly softened earth. It raised one hand, pulling up tarry strands of dirt and debris with it. The creature bellowed, and its flaming cry was met by thunder.

Lumm grabbed the satchel of books and shouted at Heliz, "Manors! Now!" And he was gone, not looking back.

Heliz looked back at the trapped rock-ape. There was no sign of Jennicandra, and now the rain was heavy and black, worsening its situation. He started off after the staver.

The rain was small hot spears now, spattering the road and driving even the hardiest natives to shelter.

The pair stopped talking, taking refuge in the low overhangs and doorways, working their way north and east towards the manors. The closed shops and shuttered houses began to finally give way to open, empty lots and rubbled buildings, and finally to the rolling slopes of the manors themselves.

The worst of the rain had abated now, and had settled into a sullen, pounding patter. Both men were drenched to the skin and breathless. They dodged into the nearest of the old manors, a rotted manse thanhad only seen thieves and other fugitives as its tenants for over a decade.

They sat in the darkness for a while, the only sound the pounding of the rain on the upper floor. The roof of this manor had disappeared some time earlier.

"What now?" said Lumm.

"I can't stay," said Heliz. "She found me here. She wants vengeance. I can head across the Shadowfoam, work my way north again to the Ilsig capitol. Maybe lose her there." There was a pause, and Heliz added, "Sorry to be such a poor tenant."

"I'm going back," said Lumm, rising to his feet. "See what the damages are. Salvage what I can. I'll get you some food and water, if you can wait until morning."

Heliz nodded, and Lumm's shadowy form moved towards the door.

"Lumm?" said Heliz. The older man stopped in the doorway.

Whatever Heliz was going to say was disrupted by a blast of greenish light. It struck Lumm like a hammer, knocking him from his feet. Lumm bellowed, covering his eyes as he fell.

"Heliz!" came Jennicandra's voice from outside. "Show yourself."

Heliz pulled himself to his feet. Cursing himself. Cursing his great-grandmother. Cursing Lumm and the G.o.ds and words and Sanctuary itself.

He moved into the doorway.

Outside, the rain had stopped, but only in the immediate vicinity. It formed a curtain around the manor's front drive. Standing before the main doors was the red-clad form of Jennicandra, Mistress of the Crimson Scholars. Behind her loomed the green-mawed ape made of hewn rock.

"Heliz," said Jennicandra, the corners of her mouth turned up in a smile.

"Great-grandmother," said Heliz, his throat tightening.

"You've caused me a lot of trouble, child," she said reproachfully.

Her mannerisms were careful now, those of an old person. She looked like a child playacting.

"I'm sorry," said Heliz, feeling his knees tremble and threaten to go out. "I didn't mean to destroy the tower. I didn't know the word was that dangerous. Don't kill me."

The smile blossomed fully on the young/old woman's lips. "Kill you? Hardly. Not while you have that useful word in your mind."

"But the tower?"

Jennicandra laughed harshly. "What of the tower? Fifty scribes. A word that powerful is worth five hundred. I've been looking for words like that. Original words. Words of Destruction and Creation.

Show me the word you learned, child. I'll be happy to leave you in this hole of a town if you just show me the word."

She said something else, something that Heliz heard and then forgot immediately. Something that slid off his brain, leaving a muzzy residue behind. He wanted to speak, but his throat tightened at fear of hisgreat-grandmother. He shook his head, more in confusion than in negation.

"Come now, child," said Jennicandra. "You wrote it down, didn't you? Of course, you're a good scholar.

I taught you to be one. So you would find the right words for me. Now I want you to show me your devotion to your Great-grann-nanna. Show me what you did, child. Show me the word."

Again she added something else, the extra syllable that strained at the gates of Heliz's mind. Heliz made a gasping whisper. "I'm sorry," he managed. Despite himself, he clutched at the notebook resting over his thundering heart.

Jennicandra took another step forward. "You disappoint. All those deaths are meaningless, child, unless I get the word. Unless I get the power. It's your purpose in life. It's in your notebook, isn't it? I can take it off your body. Don't fight me, child. Your blood comes from me. You owe it to me. Give it to me. Give me the word."

This time the syllable struck like a blade against the bounds of his mind, and the torrent came loose. He felt the sudden need to pull the small notebook out, to show his Great-grann-nanna what he did, to make her proud of him. He reached for the book.

And something large and heavy slammed into him, knocking him against the side of the door. Something sharp broke inside Heliz's mind, and he realized that he had fallen beneath one of Jennican-dra's own words of power.

Lumm, rubbing his shoulder, bellowed, "Use it, Heliz! Use it on her!"

Heliz looked at the staver. "But the town..."

"Will be my first test of power," said Jennicandra, and she shouted, "NOW, GIVE ME THE WORD!"

and added her word of power. Behind her, the rock-ape bellowed in chorus.

Heliz opened his mouth and screamed, bellowed the word of power that had been unspoken these many months. It was a short word, but charged with the power of sun and stars and earth and creation. It pulled fury with it, and detonated right where Jennicandra was standing.

And as Heliz shouted the word, he changed it, twisting it in his mind and his throat to merge it with the diminutive form he had discovered earlier in the evening. He appended it more as a hopeful prayer than as a real attempt to control the damage.

A bright light flashed, one that Heliz had seen once before, long ago in the tower. It blossomed outwards, encasing his great-grandmother, the rock-ape, and licking at the entrance of the manor itself. Yet it was contained, folded back upon itself by its diminutive suffix. It looked as if a ma.s.sive ball of lightning had detonated among the manor houses, turning the region to brief, sudden day.

And as suddenly as it appeared, it diminished again, collapsing like energy without matter to house it, pulling itself inwards and evaporating in a single point. The area in a fifty-foot circle was blasted black, and the stone front of the manor house was charred and blackened. All that remained of the rock-ape was a pair of roughly hewn feet, which could be imagined as being anthropoid only with a vivid imagination. Of the Great-grandmother of the Crimson Scholars there was no sign. The rain was falling again in the courtyard, and the thunder grumbled in the sky like a G.o.d disturbed from its slumbers.

Lumm helped Heliz to his feet. The linguist had not realized he had collapsed."You got her," said Lumm, self-satisfaction in his voice.

Heliz shook his head. "I did this to her before. She survived that."

"No, you got her," a.s.sured Lumm. "If she lived through that, she's a better thesaurus, or sorceress, or whatever, than she should be."

Lumm thumped down the broad steps of the manor house, then turned. "You coming?"

Heliz was quiet for a moment, wrestling with his thoughts. "Yes. Let me take you to the Unicorn. I suppose I owe you a drink."

Lumm shook his head, then spat, "You owe me a house, linguist." He growled, "And I just hope you like working in the central courtyard, because that's where you're going to be until you pay me back."

And with that the barrel-maker headed down the slope, listening as he walked for the footsteps of the linguist behind him.

One to Go

Raymond E. Feist

The flea moved.

Jake the Rat held motionless, ignoring the irritation as the tiny bloodsucker sought out another location where he could visit more misery upon the old thief. Jake could feel the tiny parasite hop down his right calf toward his ankle, already covered in scab-capped welts. Slowly, with a patience born of a lifetime spent being patient, he moved his leg, bringing it to a point where his gnarled fingers could lash out and seize the tiny malefactor.

"Ah ha!" he shouted in triumph as his still nimble digits struck downward, fetching up the flea between calloused forefinger and thumb. "I have you!"

"Wot?" asked Selda.

"d.a.m.n flea that's been biting me for the last hour. I got it!"

Selda had been tending her knitting. She put down the two bone needles and sat back in the rickety chair she had appropriated for that purpose approximately five seconds after entering the hovel for the first time, seven years earlier. Fixing her husband with a baleful gaze she said, "Ain't that wonderful! Now you can set about catchin' the other thousand or so wot's still in residence with us."

Ignoring her sarcasm, Jake held the tiny creature up for inspection. He moved it closer and farther away under the dim light of the lantern above the table and couldn't quite seem to get it into focus. "d.a.m.n," he muttered. "Are these fleas smaller than they used to be?"

"No, you old fool. It's your eyes wot ain't what they was."

Not taking his eyes from the tiny bloodsucker, he muttered, "Nothing wrong with my eyes, old woman. I can still spot a watchman a mile away." He rolled the flea between thumb and forefinger, very hard.

"You've got to mess them around a bit," he said as if conducting lessons on the execution of vermin.

"They've got hard sh.e.l.ls and if you just try to squash them, they'll leap away. But if you roll them hard, it breaks their legs or something and they just sit there." He did so and deposited the flea on the table. He couldn't be sure, but he thought he saw the insect twitch. Deriving satisfaction from the thought that thething might be suffering in retribution for the misery inflicted upon others, Jake hesitated a moment, then drove a bone-hard thumbnail into the wood, bisecting the tiny creature. "And there you have done with it!"

"Well, pleased as princesses on a shopping trip about decapitating a bug, isn't he?" said Selda. "Why you go to such lengths about it when most people just swat the d.a.m.n things is beyond me."

"It keeps me relaxed while I'm waiting," he answered.

She knew that. She knew everything about Jake. Selda and Jake had been together for thirty years.

They'd even had a child together once, though the boy had run off when he was twelve. They had called the boy Jaxon. They'd heard he'd become a sailor, but didn't know if it was so. Neither had mentioned his name to the other since the day he had left. Both knew to do so would be to open the debate as to who had been responsible for the boy's leaving, and both knew that would be the end of them. So they remained silent on that one matter.

But on any other subject, they had argued so often and so repeatedly that each could hold the argument even if the other was off somewhere. But tonight was different.

Jake looked over at Selda and said, "Wot? You ain't going to say something about relaxing?"

She put down her knitting. With a scolding tone she said, "And wot good would it do? None at all. It's a sad situation we're in, in'it? And there's nothin' for it but for you to go off and get yourself killed, you old twit."

He stood from the other chair, as he always thought of it, her chair and the other chair, and made his way around the table to where Selda sat, clutching her needles in hands so tight her knuckles showed white.

"Who you callin' an 'old twit,' you old shrew?"

She jabbed at him with the needles and shouted, "You, and you are an old twit, you old twit." Eyes r.i.m.m.i.n.g with tears she said, "You're going to get yourself killed, then where'll I be?"

He easily avoided the jabbing needles and bent over her. She turned her head aside and tried to brush him away with both hands, but he would have none of it, circling her in his arms as he had tens of thousands of times in the past. "It'll be good, you'll see," he said.

Tears ran down her cheeks and she said, "I'm frightened, old man." Suddenly she leaned into him and clung to him as if fearful of letting him go. "Must you?"

"I must. I told you, old woman, three jobs and we'd be out of this pest hole."

Showing the resiliency he had known for most of his adult life, she pulled away and shouted, "Aye, and whose bit of thunderous wisdom was it brought us to this pest hole, this 'Sanctuary,' out here at the edge of nowhere, in the first place?"

"Now, don't you go starting up with me on that, old woman," he admonished.

"We should get out of the Empire, he says," she mimicked his voice. "We should head out to Sanctuary. I hear it's lively out there, with all manner of people wot never been this far east before. Easy pickin's for the likes of us, he says. No Imperial thief-catchers chasing us for bounty. No merchant's guild hiring a.s.sa.s.sins to stalk us in the night, he promises. No revengeful n.o.bles sending soldiers out by the dozens to cut us down in the city square like bowmen slaugh-terin' lambs in a pen.

"No, he says to me, it'll be fun, lots of interestin' folks, and some easy days." She held up her hands todescribe the hovel in which they lived, one table, two chairs, a lamp, a tiny brazier over which they cooked their meager food, and a sleeping roll on the floor they had shared for the last seven years. It was located at the darkest end of an alley ab.u.t.ting a wall on the other side of which lay the city's busiest slaughter house. "Does this look like easy days?"

He started to speak and she held up a silencing hand. "No! If it's not drunk Ilsigi soldiers trying to kill us because someone's grandfather died fighting the empire, it's Rankan mercenaries who just happen to think we look like easy prey. And for the last two years we've had those wonderful Irrune bodyguards of Chief Arizak all over the place looking ready to kill if you happen to be looking in the general direction of their master's house.

"An' let's not forget the Cult of Dyareela wot's running around killin' people 'cause they think it's holy.

Lovely bunch they are. Then there's that lot over at the Vulgar Unicorn."

He let his head sag, knowing that he wasn't going to get any peace until she had finished her rant.

"You've got sorcerers who'll turn you into a toad for a giggle. People who are I-don't-know-what carvin'

each other up for all manner of odd thingies, runes, books, gems, and the like, except I think a couple of them are already dead and you can't carve them up unless they want you to, but they do get by with having pieces fall off now and again! Freebooters and rogues, murderers and scoundrels, and some of 'em aren't even human, I wager! And the way they talk-can't hardly understand a word. They're all foreigners!

"And you've got more thieves in the Maze than who've been hung on the Imperial Gallows in Ranke since the first Emperor was a pup! You can't bend over to pick up one of their greasy little coins without b.u.mpin' your head with a thief, and your a.r.s.e with another behind you. You pick a man's pocket and discover he's the fellow who'd picked yours five minutes before!"

He'd heard the rant nearly every day since the end of the first year after they'd arrived in Sanctuary and was always astonished at how little it varied, though the part about Chief Arizak's bodyguards had only been added about a year and a half ago. He resisted the temptation to join in as she finished- "And for this misery, what do I get? Do I get riches and good food, my ease as servants stand idly by waiting for my merest whisper to do my bidding? No, I get this!" And as always, she stood up, with her arms outstretched on the word "this!"

Thieves' World New Series - Turning Points Part 24

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