Moonlight On The Snowfield Chapter 57

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This is a glossary of setting and character information for Moonlight on the Snowfield.

Sch.e.l.l Continent

Races

Kleber, Fell, Lux

Physical Characteristics

Hair Color: Gold, Silver, White
Eye Color: Blue, Green, Purple
Skin Color: White, Yellow
Blood Color: Blue
Average Height: 180 cm (m), 170 cm (f)

Rintz Kingdom

90% Kleber, 10% Other races and other Sch.e.l.l

Lux Kingdom

70% Lux, 10% Kleber, 10% Fell, 10% other races

Silus Kingdom

60% Fell, 20% Kleber, 10% Lux, 10% other races

Life expectancy is 200 years Low fertility ratePregnancy lasts for 15 months Have hierarchical societies with clear cla.s.s divisionsHave a strong tendency to look down upon lower cla.s.ses and the people of other races Grude Continent

Races

Grude, Dayers, Gaia, Dunbert

Physical Characteristics

Grude

Maximum height: 3m Entire body is covered in black fur Have prominent back muscles Also referred to as 'bears'

Dayers

Maximum height: 2.5mEntire body is covered in brown furPossess long, powerful claws and whip-like tails which they can use to attackHave strong arms and legs Also referred to as 'tigers'

Gaia

Maximum height: 2.5mPossess large and wide-spanning horns on their heads; average height surpa.s.ses 3m when including the hornsHave thick necks. Their limbs are all equal length, allowing them to run quadrupedally Possess developed back muscles, and their spines are especially flexibleAlso referred to as 'deer'

Dunbert

Maximum height: 2.5mOf the Grude races, possess the most developed five senses as well as effective night visionTheir limber muscles allow them an exceeding amount of explosive powerAlso referred to as 'wolves'

Grude Country

25% Grude, 25% Dayers, 25% Gaia, 25% Dunbert

Society is closer to a community rather than a country or kingdomEstimated life expectancy is 80 years (Because many die in battle, the average life expectancy is 35 years old, but the average lifespan of those who bore wounds in battle and became merchants is 80 years)Pregnancy period is 3 monthsThere is no marriage system. Children are raised by the mother as well as her sisters. No expectations are thought toward the fathersAs individuals, the contracts they undertake as mercenaries are everything. If one breaks a contract, they become the shame of their tribe, and the people of the same lineage must settle the matter Sout Continent

Races

Sout

Physical Characteristics

Hair color: Blue, green, pink
Eye color: Blue, purple, green, red
Skin color: White, blue, green
Blood color: Blue, green, transparent
Average height: 180 cm (m), 170 cm (f)
Other: Possess webbing between the fingers of their hands. Their bodies are nearly incapable of possessing muscle or fat. Their bodies are extremely soft to the touch, and are deficient at walking on land.

Souka Kingdom
Souge Kingdom

100% Sout

Due to people crossing kingdom borders and mixing together, there are no visible differences between people of either kingdomFor this reason, they are collectively called Soutians, but within Sout, they are referred to as Soukans and Sougens. Life expectancy is 150 yearsPregnancy period is 6 monthsWeak to environmental changes and illnessesHave a strong tendency to show pride in their own standout and beautiful appearances, and look down on other racesThe fruits which are their princ.i.p.al export can only be harvested within Sout Continent Sistica Continent

Races

Louph, Dekki, Edetta, Runda, Leucurias

Physical Characteristics

Louph

Maximum height: 2.5mHair Eye Skin (scales)Majority are craftsmen

Dekki

Maximum height: 2.5mHair Eye , silverSkin (scales)Have scales on their back which function similarly to bird feathers

Edetta

Maximum height: 2.5mHair Eye color: goldSkin (scales)Majority are hunters

Runda

Maximum height: 2.5mHair Eye color: goldSkin color: white (scales)The scales at the soles of their feet are bulky because they live in the most severe regionMajority are craftsmen

Leucurias

Maximum height: 2.5mHair Eye Skin color: white (scales)Possess a long tail covered in tough furMajority are hunters

Logua Country

80% Louph 8, 10% Dekki, 10% Other races

Mutea Country

60% Louph, 20% Dekki, 10% Edetta, 10% Other races

Tellis Country

30% Louph, 30% Dekki, 20% Edetta, 20% Other races

Leucurias Country

50% Leucurias, 40% Runda, 10% Other races

Average life expectancy is 120 yearsPregnancy period is 20 monthsThere are many miscarriages; out of 5 pregnancies, there is only 1 birth. Of 10 children, only 5 will live to 5 years old. Of 10 children, only 0.1 will reach 10 years of age. However, after pa.s.sing 10 years of age, they will be exceptionally robust and strong. Sisticans become independent at 10 years of age, and their parents will focus all of their efforts on their next child. The relations between men and women are exceptionally strong, and culturally, people live more as couples rather than as family units Freezing cold during the day and scorching hot at nightDaily temperature difference is 200 degreesContains many volcanoes, and the metalwork forged by the volcanoes' flames are their primary exportFor this reason, there are many craftsmen, and the metalwork forged in the most severe region, Leucurias, is said to be the strongest Hel Continent

Races

Hel

Physical Characteristics

Hair color: redEye color: red, whiteSkin color: White, brown, black, redBlood color: transparentMax height: 100 cm (m), 100 cm (f)

Kobi Country

Located in Sch.e.l.l Continent

Rubi Country

Located in Grude Continent

Gai Country

Located in Sout Continent/Sistica Continent

Id Country
Von Country
Meni Country
Ill Country


Located Underground

Because of how mixed the races are, they cannot be distinguished by raceThey are sometimes referred to by the name of the country they came from, such as Kobi Country or Rubi Country, but in general they are referred to as HelesiansThe relations between the Helesian countries are said to be those of cooperation, coexistence, restraint, and non-aggression, but in practice, there are many underground skirmishes unknown to the races of other continents.Nearly all of the world's minerals are located beneath hard ground, and only the Helesians seek them outOf the minerals they collect, iron and other hard metals are sold to Sistica Continent, and the jewels, copper, and lead are sold to Sch.e.l.l ContinentBecause of this, the Helesian countries are all wealthy, and are targeted by bandits and other countries as a result Rintz Kingdom in Sch.e.l.l Continent

Population

10 million people

Composition

Royalty: 2 (King, Crown Prince)
Maximum number of people is 3 (King, Crown Prince, Crown Prince's first child)n.o.bility: 1000 Army: 1.5 million (Garrisons: Royal Capital 1,000,000 Munic.i.p.alities 300,000 Fiefs 200,000)
This refers to military, not militiaMerchants: 500,000Artisans and Educators: 100,000Peasants/Farmers: 7,Riverfolk (Fishermen, ferrymen): 100,000Mountainfolk (Hunters, lumberjacks): 300,000

Territory

Key: The numbers within the ( ) for the Royal Capital indicate the population demographics. The numbers within the ( ) for the munic.i.p.alities and fiefs indicate how many of them contain a certain number of people.

Royal Capital 1

Over 2 million people
(Army: 1 million Merchants: 300,000 Artisans and Educators: 50,000 Other: 650,000)

Munic.i.p.ality 10

Over 1,500,000 people (1)
Below 800,000 people (2)
500,000 people (5)
400,000 people (2)

Fief 250

Under 20,000 people (10)
15,000 people (30)
10,000 people (30)
8,000 people (30)
5,000 people (50)
4,000 people (30)
3,000 people (20)
2,000 people (20)
1,000 people (30)

The general rule is that the King's children rule the munic.i.p.alities.

With the exception of 1 munic.i.p.ality, the children of the previous King and the children of the current King are the munic.i.p.alities' Lords.

The people who rule the fiefs are n.o.bility.

There are about 220 Lords of the fiefs, with 30 fiefs not having Lords.

Since the number of munic.i.p.alities is fixed, if there are no vacant positions, then it is impossible to rule a munic.i.p.ality even if one is the King's child.

Tax

The minimum tax paid by one citizen to the Lord is 5 sitt.

The Lord can set the tax to anything higher than 5 sitt.

Other than the standard tax

Farmers pay crops, mountainfolk pay firewood and meat, riverfolk pay fish, and merchants and artisans pay 20% of their income as tax.

The Lord pays the country a tax of 1 sitt per citizen, plus a tax determined by the area of their territory.

The militia are not obligated to pay taxes, but the Lord must pay tax for all citizens of their territory, including the militia.

Currency denomination

Aquia → sitt → ritter

Meissen

Population

696 (of which 157 are militia)

Villages and Towns

Position refers to relative direction from the estate Time refers to walking time from the estate The ( ) by the number of adults refers to how many have Kleber disease

Caralime Village

10 hours SouthwestMain product: sheepPopulation: 30Adults: 30 (30)Children: 7

Arruca Village

6 hours WestMain product: sheepPopulation: 36Adults: 31 (27)Children: 5

Iben Village

6 Hours SouthMain product: sheepPopulation: 46Adults: 43 (34)Children: 3

Yakiya Village

8 hours NorthMain product: honeyPopulation: 33Adults: 26 (1)Children: 7

Eitt Village

6 hours EastMain product: lumberPopulation: 37Adults: 32 (8)Children: 5

Maine Village

4 hours NortheastMain product: lumberPopulation: 46Adults: 34 (15)Children: 9

Dada Village

3 hours SoutheastMain product: producePopulation: 57Adults: 42 (3)Children: 15

Kata Village

1 hour NorthwestMain product: producePopulation: 51Adults: 35 (4)Children: 11

Latelle Village

1 hour NortheastMain product: producePopulation: 47Adults: 34 (5)Children: 13

Trike Village

2 hours SouthwestMain product: producePopulation: 57Adults: 41 (7)Children: 13

Sounica Village

1 hour SoutheastMain product: producePopulation: 56Adults: 49 (9)Children: 7

Saiquani Town

30 minutes NorthPopulation: 25Adults: 22 (2)Children: 3

Folea Town

3 hours SouthwestPopulation: 18Adults: 16 (5)Children: 2

In towns, half the population are merchants.

Militia

1 Captain
1 Vice Captain
7 Platoon Leaders (22 people per platoon)
3 Company commanders

1 Platoon consists of 22 people.

The way companies are set up are: 2 companies have 52 people, 1 company has 51 people.

Only the captain receives a wage.

Only platoon leaders and above receive an allowance of crops and lumber goods.

The vice captain is paid enough for 5 people, company commanders for 3 people, and platoon leaders for 2 people.

Their residential area is located on the premises of the Lord's estate.

Only the vice captain and higher are allowed to live in their own family residence.

The situation of the neighboring fiefs

Linz fief (1000 residents) 50-person militia

Lux Kingdom's Caprix fief (1200 residents) 300-person militia

The minimum number of militia a.s.signed to Meissen is 200 people.

50 normal residents are listed as reserve militia, but their names are only added for numbers.

Character Names

Ernst Gille Farson Rintz Kleber
Duke The 17th Lord of Meissen
Since the family names of Rintz Kleber is only granted to royalty, at present, he is the only n.o.bility with the surname Rintz Kleber

Ganche
Dunbertian Ernst's companion

Targes
Meissen Militia Captain Knight rank

Aldo
Meissen Militia Vice Captain

Brez
Meissen Militia 1st Platoon Leader Comes from Iben Village

Al
Meissen Militia 2nd Platoon Leader

Sington
Chief Butler

Mais
Butler

Arker
Butler

Moonlight On The Snowfield Chapter 57

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Moonlight On The Snowfield Chapter 57 summary

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