Game In Middle Earth 38 Chapter 38.
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With that simple command, hundreds of arrows began to rain on Adrinû's troops. Being elite archers who fired, since they were elves and dunedain rangers, casualties were very remarkable. Each arrow fired was a dead enemy.
Clank! Clank! Clank!
In turn, the catapults also started firing. Each stone shot could kill a group of enemies, and each catapult shot three stones, so the damage was very remarkable.
Since Adrinû's troops were numerous, they did not begin to demoralize and kept charging forward. At this point, two groups were divided from the main body of the army and headed towards the palisades, but dwarves of Belegost had taken care that, if they happened to charge against the palisades, they would be well chastened.
As they approached the palisades, the ground was completely muddy, which caused the soldiers' boots to sink. With this, the army of the alliance managed to retain them and make them get tired, it was the first line of defense. Meanwhile the archers would hara.s.s them continuously.
Meanwhile, the central front of Adrinû's army continued to advance under the hara.s.sment of arrows and stones. The soldiers were getting closer and closer to dwarf iron phalanx. Just at the time they pa.s.sed the third mark away, indicating that they were only a hundred meters from the phalanx.
Clank! Clank! Clank! Clank!
The four ballistars behind the phalanx started firing. The projectiles flew in a perfect parabola, cras.h.i.+ng against the enemy troops and breaking their formation.
Each projectile could kill two or three enemies, even four if there is luck. A projectile was thrown with such force that it could strike an enemy and impale him along with the soldiers that follow him.
"Let's go flea bags! Glory awaits us!"- When the captains sent by Adrinû began to see that their march had slowed down a lot, they began to encourage their troops to renew the impetus.
Thanks to this, the soldiers began to charge again. In the center, they finally collided with the first line of the phalanx. Dwarves showed their great strength here, because their line did not move a step back.
Adrinû's troops seemed to have been hit by a stone wall, even though they tried to destroy the formation of the iron phalanx, they only managed to be strung on the dwarven pikes.
In the flanks also there were changes, in the flank of elves, due to its skill and speed of firing the enemy troops did not manage to leave the marshy zone. In contrast, on the flank of Aldarion, due to their smaller number and that, even though they had a great skill with the bow, they could not match that of elves, Adrinû's troops began to leave the swamp area.
Aldarion, of course, was not worried, for they would still have to overcome the two meter wide pit dug by dwarves. In addition to their size, wooden stakes were stuck in the bottom. Aldarion's only concern was that because the enemy was getting closer and closer, the enemy archers, mixed among the infantry, began firing at them, and this caused their firing speed to decrease, as they had to cover themselves to avoid receiving damage.
The battle went on like this, without many changes. Occasionally some dwarf of the phalanx would be wounded and he would retreat, but then he would be replaced by another dwarf, so that Adrinû's army did not get any opportunity to break his formation and move forward.
On the other hand, on the flank of Aldarion some dunedain suffered injuries due to enemy archers, but it is the most they achieved. The bodies of the soldiers acc.u.mulated in the pit in front of the stockade.
The screams of death were heard throughout the battlefield and blood stained the floor red. The hours pa.s.sed and the first day of combat came to an end.
In the camp of the alliance they did not suffer much, among dwarves, they had a hundred minor injuries and ten soldiers with injuries; on the flank of Aldarion, five rangers suffered minor injuries and no injuries; whereas, in the flank of Feladrias, there was not any wounded.
Dwarf engineers and dwarf workers set out to remove corpses from the battlefield. Also, they picked up arrows and they repaired the defenses where they had suffered the most.
Aldarion was very happy about the results of the battle on the first day. Not only did he not suffer any loss, but he had managed to increase his level four times and he almost achieved it a fifth time.
"System, show me my state". - He ordered.
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Name: Aldarion
t.i.tle: None
Level: 10 (28690/31420)
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Reputation: Noted (140/500)
Talent: not open
Innate capacity:
-Body structure: 18
-Comprehension: 25
-Luck: 10
-Charm: 8
Acquired attributes:
-Command: 12
-Strength: 14
-Intelligence: 9
-Policy: 13
Una.s.signed attribute points: 8
Method of Cultivation: None
Technique of Cultivation: The Wrath of Ecthelion (Fundamentals Learned).
Skills: Basic cultivation technique, Basic diplomacy technique, Fencing (A), Archery (D), Stealth(F), Detection(F), Cook(F).
Equipment: Iron sword (F), Ranger clothes (None), Old wooden bow (F).
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Immediately, Aldarion distributed the attribute points gained in force and in command. Leaving it with the command attribute in sixteen points and the force attribute in eighteen points.
'Definitely, battles like this are going to win me many experience points. It's the easiest way to level'. - Aldarion thought.
Aldarion's thoughts were not wrong, it was the easiest way to get experience, but he also had to survive the battle if he wanted to enjoy his winnings. In addition, he also risked the lives of his subordinates and he did not like anything.
Returning to his other life, when Aldarion played military strategy games, he always looked for the strategy that would cause fewer casualties. It was his biggest goal, then, of course, victory.
Game In Middle Earth 38 Chapter 38.
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Game In Middle Earth 38 Chapter 38. summary
You're reading Game In Middle Earth 38 Chapter 38.. This novel has been translated by Updating. Author: Sagerwisk already has 582 views.
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