Any Horror Any Fall Any Winner Takes It All 36 Dead Guard Arena
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The trophies were charming. Unique sword, dagger, sickle and club for cla.s.s only Thief and potion full recovery.
Red Nick didn't think long and took the club. He explained that the club was the Burglar's main weapon. A thief doesn't like blood, blood is a murder case. The thief's job is just to come in, open up, take it and leave. He's going to need that club a lot.
*
Daros Stick
Type: unique. Attention! Only for Thief cla.s.s
Damage: 1200-2500
Durability: Indestructible
Weight: 2 pounds
Combat skill:
'Execution'. A blow that stuns and repels the enemy. Damage 1900-2200. The enemy loses the ability to move for 12 seconds. Cooldown: 30 seconds. [0/10]
*
John updated his weapons and took the demon dagger.
*
Daros Spike
Type: unique
Damage: 1300-2200
Durability: Indestructible
Weight: 1 pound
Combat skill:
'Cutting the Void' Increases the chance to ignore the enemy's armor and cla.s.s abilities. Cooldown 120 seconds. 0/10
*
The demon sword caused an ambiguous reaction. Alexander flatly refused to change his 'Singer' for a unique one-handed sword. His sword dealt 800 damage and could penetrate the defense of several opponents at once. The warrior said he would meet another of his unique two-handed swords.
And then Jack and Richard laughed and didn't waste time. They flipped a coin again and luck smiled at Richard this time. The demon's unique sword became a soldier's weapon.
*
Daros Blade
Type: unique
Damage: 1600-2300
Durability: Indestructible
Weight: 2 pounds
Combat skill:
'Drinking the Life' 5% of the damage done in HP restores health. [0/10]
*
There remained a strange weapon that was a battle sickle. The weapon looked threatening, only a player of the Inquisitor cla.s.s could use it. But Kate flatly refused to touch that creepy sickle. And the clan's a.r.s.enal was replenished with another one.
*
Daros Sickle
Type: unique. For Inquisitor cla.s.s only.
Damage: 1850-1950
Durability: Indestructible
Weight: 2 pounds
Combat skill:
'A sharp blow'. Sickle a few quick blows in a row. Damage to each strike 1900-2500. Cooldown: 30 seconds. [0/10]
*
Players went out into the yard and started doing physical exercises. Kate became interested in hand-to-hand combat and Nick and John started the Inquisitor's training.
Nick winked at John and stepped aside. Leaving a friend to continue the practice with the girl. Nick looked at the players and couldn't solve the important issue. He didn't want to talk about the players' criminal past. He didn't want to ruin people's lives. Nick dueled to Richard's first blood and was able to relax a little. The soldier was comforted by the fact that he got a +1 to dexterity.
The new clan fighters really liked the opportunity to duel. The guys were always fighting in the hallways of the castle, which already began to p.i.s.s off and annoy girls. Someone suggested a duel only in the castle courtyard, and the proposal decided to agree to a meeting of the clan.
At breakfast, Jane said that she would try to find out as soon as possible about the specialties for players. But she's already recommending a specialty for Kate or Bella. All clan finance operations were developed primarily by the Spirit. Bella and Kate didn't want to be in finance. And everyone understood them very well. The Priestess's cla.s.s was quite murky and peculiar. He was tied up in heavy penalties, it's unclear what kind of trouble he was in. Anyge will! It was more worrying than the situation with the knight's vows. Richard took the matter seriously and consulted with the clan. Everyone said that a vow of silence was not the best choice!
"You can take a vow without gambling and duels," offered his version of the ranger.
Richard said it's not a bad idea, he'll think about it.
Nick noticed Jane and took a breath. He could no longer look at Jane's sad face in peace. The girl didn't feel needed but preferred to go through all her problems alone. Nick went up to her and invited her to take a walk and talk. The conversation, he started easy:
"You disappoint me, Jane. You're a scientist, but you don't want to see much behind a bunch of little things. You've got a magical future! Imagine that! Betty, when a painter develops his specialty, he can draw scrolls with magic spells. Not Dan, who studies ancient symbols and writes doc.u.ments. Betty will be able to combine the two directions of the game. I'm sure you'll be sure to open up the Teacher's skill. And you can not only teach yourself, but you can learn any skill in the game! That's when it's time for you to get involved in battles. The work of a scientist is discreet and modest, but the development of science is important to civilization."
The girl blushed and whispered some words, but Nick realized that she was ready to continue life and development on the path of intelligence. But Jane hadn't let him go or even grabbed his sleeve so easily that it was an expression of her brash impudence.
"Nick, how can you be so calm about your deaths? You've died a hundred times before, haven't you?"
"I didn't count the number, but you're right. That's not how we look at death in the game. Believe me, we take the rebirth seriously. Dan even thinks it's some kind of game trap. And our rebirth is incomplete recovery from death."
"Dan's a very smart guy," smiled at Jane. "It's a shame that the game did this to him."
For the new people in the clan, information about the Sinner's condition was given honestly and directly. Dan was the Inquisitor, this cla.s.s is the only one who can work with cursed things. The clan found the Cursed Mine, very necessary for the clan. Dan was the only one who took on the job of clearing the mine of the undead. But the game trapped him! And punished him for taking advantage of an artifact that Dan had every right to use by the rules of the game! The situation looked like this. That Dan had suffered in defending the clan's interests. He humbly kept quiet and frowned his eyebrows. He was a little amused by the attention to him. And it was nice that the new players were not in a hurry to treat him negatively.
The girls immediately said that they got Quest to kill the apostate. As a penalty, they lost 1 point of 'Glory' a month. The guys said that they will definitely look for additional quests to compensate for the losses of good and understanding needs of the followers of the Spirit's way clan.
By lunchtime, the players calmed down and got to work. Many continued reading Dan's books. Betty was working on the Bestiary ill.u.s.trations. Jane was reading books in the library.
John and Alexander took the players to the location, where the new inquisitor can get a rich practice.
Everyone was surprised by the determination of red Nick. The guy was already predicting the transformation of his cla.s.s and chose the path of the Burglar. The burglar is a thief who completely neglects the physical struggle with weapons and skills to hide from enemies. The burglar can hide in the shadows, but he can be easily spotted if the rays of light fall on him. But the cracker became an expert in dealing with traps and stashes. The rare skill of 'See the Hidden' was immediately given to him when choosing a thief cla.s.s. Nick honestly admitted that he needed the support of the clan, but with the unique equipment from his attention will not leave any hiding places and the clan will get its profits. When Nick received the unique weapon, he stopped doubting and resolutely spent a significant part of his reputation on developing the skills of a thief. After that, he took a large stock of food and went to the ruins of Galatea, checking the cellars of ancient houses with his special thieving methods.
Dan stayed in the castle and was engaged in rune learning. He experimented outside the castle walls because he started the dangerous part, he was looking for ways to enhance the protection of the castle. It was like inventing runes traps and mines.
By evening, a combat team returned to the castle, which was able to clean the area well from the undead. Kate blamed Dan for not doing his job as a curator. She wanted special lessons, and Dan agreed to take her for a walk to several dangerous places where Kate could develop her skills and become better acquainted with the variety of undead and monsters in the area. p.u.s.s.y and he can protect her.
In the evening, everyone noticed that the atmosphere and environment at the castle were changing. Anna and Emma took the time to run around and picked up some large bouquets of flowers to decorate the dining room and common room at the castle. Nick had already run into the village and bought some large gla.s.s jars that could serve as vases for flowers.
At dinner, Emma suggested discussing new costume designs. And everyone was interested in the prospect of dressing up a little more elegant and fas.h.i.+onable than the local aristocrats. Dan confirmed that he could enhance the durability of the clothes with the runes. He said the greater the demand, the greater the opportunity to give the material special properties. He could develop a formula for each cla.s.s. Then the warrior's s.h.i.+rt can't be worn by a player of another cla.s.s, but the warrior's s.h.i.+rt can be protected as rare leather armor.
For three days the clan lived a quiet life, the players got used to their new environment and gradually got to know each other better.
Dan spent a very useful day with Kate. They left the castle on the way to the cemetery hunters and there Kate was able to practice inquisitor skills.
The scouts got into unexpected trouble. The girls unanimously chose wooden cats as their pets. One Bella chose the bear as her future partner. There were many wolves in the county, these lands were sometimes called the Wolf's Land. Bears were found in the woods, but wooden cats and foxes were rare. Mentioning foxes also interested girls, but the guys suspected that the foxes were considered as a source of future fur ornaments for clothing.
Nick was worried and waiting for the city players to react. But neither Michael nor Samantha were in a hurry to bring up a conversation about the departure of some players from one clan to another.
Dan turned down offers to partic.i.p.ate in a monster hunt. He explained his behavior by having players who needed more experience. And he's going to have time to gain his levels. To Nick, he honestly said he'd be gone for a couple of days and go to the cemetery to add to his collection of runes and knowledge about the history of this world.
The cunning sinner wanted to replenish his experience points!
In the cemetery, he decided to take part in the local Dead Man Tournament. Each Draugr could challenge another dead warrior and fight to the death. Dan watched several dead fights and concluded that the winner gets a new level, while the loser loses a significant number of experience points and falls in the level.
Dan knew that in this honest matter, the cursed sword would not advise him. But Dan could count on the skills of the Inquisitor! And that was an ultimate advantage. He couldn't decide on the level of his future opponent. 28 or 29? Or could he challenge level 30 draugrs? It was a difficult question. No less difficult as the question of how many levels he will lose if he loses.
Dan looked at the warriors' descriptions and once again amazed at the power of this place's security. The heart of the cemetery was guarded by several hundred elite warriors. Dan decided to stop at the elite level 29 Draugr. This warrior had 39,000 life points. Dan could count on 'Spiritual Power' and 'Juggernaut' skills, which increased the strength to 178. 'Master Blade' and 'Punishment' played to increase damage, increasing damage by 100% and defense by 50%. With average damage of 4178 points, he could count on a victory with 10 accurate strikes against his opponent. 'Cutting the Void' was a great bonus with the ability to deal with clean damage while ignoring the enemy defense. 'Pressure' allowed striking the same amount of damage as a critical strike. The perfect 'Singing Blade' hit, Dan chose not to use it, the damage was dealt in the square and he didn't know how the audience would react to the possible damage.
In a decisive move, Dan reached the foot of one of the pyramids and turned to one of the dead warriors:
"I wollte faire vysov."
Draugr paid no attention to him. Even his skull's jaw didn't move, but Dan heard a quiet rustle and a crackling response from the monster:
"Saardar beleuchtet,"
For a few seconds, the Draugr looked down at the mask of a dead warrior.
The message was familiar to Dan and didn't take him by surprise, but this time he was about to make the quest to the end.
*
[Attention! The Dead Guard Arena Quest is available. Reward: Grade 1 level.
Have you really decided to challenge the Dead Guard Warrior? Yes/No]
*
Dan nodded his head and turned his back on the pyramid, and took a few steps forward. Something had changed in the dead guard's behavior, someone seemed to have given the dead a new command. A few steps away from the sinner one draugr stopped, and then another stood next to him. Warriors came and froze with fixed statues, which shone with scarlet and green light from the empty eye sockets of skulls. Soon Dan was surrounded on all sides by witnesses and judges of the upcoming fight. He looked at one of the warriors of level 29 and pulled out a cursed sword.
"You meine adversaire," he said to the warrior.
"I'm dein adversaire," said the Draugr.
Dan stood up in the bar. He held the sword in front of him to be able to make a finger gesture of 'Autodafe' activation.
The fight had begun. The Draugr was the first to attack. But the sinner's skill was already in effect. Dan reinforced his personality and was fully prepared for battle. Now he wanted to a.s.sess the enemy's condition. Draugr made a fast forward strike, the sword point aimed at the sinner's chest. With the sword, it pa.s.sed by. Strike!
[You have caused 4170 damage]
The turn is one more blow, and again the two-handed sword showed its dignity in a winning position in terms of attack range.
[You have dealt 4200 damage]
Draugr bounced back and prepared to attack, but Dan did not give him this opportunity and cut the air over the tilted warrior with a sharp movement. Draugr, in turn, made a clever flip forward and tried to reach the sinner with a sword in the back. But Dan cleverly removed the threat from his back and made a stabbing blow to Draugr's body. The warrior failed to react from his position and missed a shot of the cursed sword.
[Critical damage! You caused 10100 damage]
Despite a successful attack, Dan felt that fatigue was a bit of a hindrance and retreated one step back.
And the Draugr rushed into a frontal attack in no time. A wide swing of the sword on his left repulsed. On the right, the lower shot, and back again repulsed.
With each stroke of the weapon, more and more spectators appeared around the opponents. Warriors rustled, cracked bones and reacted with bone strikes on their armor, marking successful attacks.
Suddenly, the Draugr made a notch, Dan jumped, and at that moment the warrior intercepted the sword. And he struck the chest of the sinner with the back of the sword, whose handle ended in a sharp tip.
[You sustained 1140 damage]
The sinner flew away one step and fell to the ground with a rumble.
The audience was noisy, caught with bone fists, dressed in steel gloves, on the bones dressed in cuira.s.ses.
Dan got up on his feet, scrolled his sword in his hands. A smile shone on his dusty mask.
"Fast. Sehr schnell."
The sinner learned the main thing, he could move faster than the enemy, and it was time for a decisive attack. The sword strike immediately reached the dead warrior.
[You caused 4200 damage]
[You've done 4170 damage]
[You caused 4190 damage]
Sharp cutting blows on the diagonal, fell on the draugr, like a kitchen knife in the hands of an experienced chef lightning chops on vegetables. Draugr barely managed to repel some b.l.o.o.d.y sword strokes. But Draugr noticed that the enemy began to exhale and knock down his breath, he took the initiative. Having knocked down the next swing of the sword, Draugr quickly turned around under the sinner's left hand and hit Dan in the back.
[You took 590 damage]
With a barely audible rustle of groaning.
Dead men watching the fight were joyfully caught in the bones. Every successful blow made by their comrade, they perceived as a personal victory.
Draugr appreciated the strength of his opponent and, without waiting for a new attack, made the first strike. A deceptive maneuver, a shot to the stomach.
[You took 610 damage]
And a sharp swing up into the throat.
How clever he is! Dan dodged and grabbed his opponent's sword in the clamp between his arm and body. Then, without thinking for a long time, activated the 'Pressure' skill and struck a top-to-neck draugr, and a sharp swing up his throat.
[You caused 6100 damage]
The dead man's legs were bent by the blow, and he let out his sword.
The sinner retreated a few steps back. And showed by moving his palm that he would wait for the enemy to rise to his feet.
Draugr raised his sword, jumped to his feet and prepared for the attack. Having chosen the tactics of hitting the center at a distance of an extended sword, he rushed forward. The shots came down on Dan like a downpour in cloudy weather. But the sinner was quicker and just as easily repulsed the punches. Wildly circling, with each other, they trampled all the gra.s.s that had broken through on the ground.
The ring that surrounded them from the other world diverged more and more. Another drop of the draugr and the sinner turns the hull and lets the sword pa.s.s by the chest. At the same time, swinging the sword into the Draugr's stomach area. 'Cutting the Void'. The blow and the Dead with the rumble fall to the ground.
[Critical damage! You caused 10400 damage]
Dead warriors burst out with a knock of bones and a crackle of cries. Dan was well aware of the words 'Deadly Schlag'.
*
[Congratulations! You have successfully completed the Dead Guard Arena quest.
[Congratulations! You got level 28.]
*
Dan opened up the status and saw how he was doing.
*
Name: Dan.
Cla.s.s: Sinner
Subcla.s.s: Librarian, Master of Runes.
Race: Human / Undead, the form of Draugr
Level: 28
Experience: 12800000/15600000
Strength 89 [80 +3 +2 +4]
Intellect 43 [29 +2 +3 +2 +7] [MP 410]
Dexterity 36 [28 +3 +2 +3]
Spirit 128 [120 +3 +3 +2]
Endurance 94 [HP 9460]
Protection: 740
Luck 6 [Pa.s.sive]
'See the hidden' 6 [Pa.s.sive]
'Eye of Wisdom' 1 [Pa.s.sive]
'Dungeon Explorer' 2 [Pa.s.sive]
'Self-control' 10 [Pa.s.sive]
'Psychoprotection' 5 [Pa.s.sive]
Immunity to weapons:
Stabbing: 5%
Cutting: 5%
Crus.h.i.+ng: 5%
"Resistance to Cold" 7 [Pa.s.sive]
'Resistance to Fire' 6 [Pa.s.sive]
"Resistance to Earth" 5 [Pa.s.sive]
"Resistance to Water" 5 [Pa.s.sive]
Improved skills:
"The Cognition of Evil" [8/10]
"Calligraphy" [9/10]
"The Perfect Nature of Evil" [0/10]
"Evil Affinity" [1/10]
'Cannibalism' [1/10]
Cla.s.s skills:
'Autodafe' [10/10]
'Spiritual power' [10/10]
"Tough Will" [10/10]
'Fallen' [0/10]
'Expert in Anatomy' 1/10
'Angry' [0/10]
'Ancient Languages' [10/10]
"Master of the Puzzles" [10/10]
Combat skills:
'Punishment' [10/10]
'Chains of sins' [0/10]
'Burnt wings' [1/10]
Extra cla.s.s skill:
'Horrible transformation' [10/10]
Available with 5 points characteristics and 9 points skills.
*
I wish I could do that trick again. Not bad for a couple months of play. I've got to get back to the castle and make p.u.s.s.y happy on the way. Now it's possible to develop her last attack skill to the max.
Any Horror Any Fall Any Winner Takes It All 36 Dead Guard Arena
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