Arachnomancer 24 Drow
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"So, do you know why I have called all of you here" Vivec
"I'm guessing it has to do with Das Vola Forest" Sigrid
"Ohh? You already know? Interesting as you-" Vivec
"Cut the s.h.i.+t Vivec, what is so important that you had to summon all of us here?" Ivan
"Ahem, as you all know Das Vola forest is a forbidden territory that housed a certain creature. Not too long ago we managed to poison this creature's spouse with G.o.ds poison. In the end the creature was poisoned as well killing it. Since then not much has happened in that forest although, it still remains forbidden." Vivec
Seriously, this guy likes to talk. Calling our old protector a creature. Sure she had us give sacrifices, but, we never had to worry about invaders. Now the fallen dwarves are causing countless problems.
"However, we had left a couple scouts in that area just in case. It seems that the forest is changing. A cl.u.s.ter of treants was wiped out and harpies no long fly about the forest. There have been sightings of weird abominations and, worst of all.... Spiders...." Vivec
s.h.i.+t! Dont tell me some of the old protector's children are still around! They weren't hybrids but monsters created from a human and a spider. I've never fought one personally but, it was said that even three of them could wipe out our settlement. Thankfully the protector's madness drove her to slaughter her own children. We confirmed that they were dead. We can't have missed any of them.
"We confirmed her children were dead.... Are they undead now?" Fellia
That's the only conclusion I can make. There should be no way any of her children could have survived her attack. Even if one supposedly did, it should die from the poison she filled the nest with.
"Fellia, you know that they couldn't turn into undead." Vivec
How then.
"We will send more scouting parties out. We shall also deploy three of you to oversee the issue. This must be dealt with quickly. We can't let the fallen dwarves know about this or they may try to take advantage of the situation." Vivec
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In the end, Sigrid, Felix and me were chosen to handle the issue. I'm hoping that it has no relation with the protector, but that is impossible. For spider monsters, which are completely foreign to this area, to suddenly appear where the protector was located.....
Sigrid seems to know something. I heard that she has minor prophetic abilities. Whether that is true or not is hard to tell. Time to gather up a scouting force.
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-Gin POV
After waking up I had Kess come with me to the field in front of the nest. Her spiderlings had to carry her out as she can't move very quickly on her own. They seem to have gained the ancient aspect as well. Anyways I wanted see Kess' new abilities.
"Kess, what did you get from the evolution?"Gin
"I got an ability to create metal dust that penetrates into enemies and can turn them into metal. There is a summoning ability too, It seems to be similar to Xelu's. I can make small metal mounds which summons a minion every 10 hours but, it uses all of my resource to create one." Kess
I have her show me her metal dust ability. She shoots metal dust out of her mouth which builds up into a fog. It moves towards a tree and..... It turns into a metal tree. Simple enough. It should work really well against hordes of creatures.
We decide to build the metal mounds on the top of the cliff as they take up more s.p.a.ce than Xelu's summoning pools. We can have Xelu build sentries around the mounds as well. We will also put a few in the nest just in case the ones outside are destroyed. This will all take a long while to implement though as mounds cant be built consecutively
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Now that everything else is dealt with I take Set with me to attack the gnome dungeon again. Trying to follow the path Kess and I took earlier, we get slightly lost.
'Master? Where is this dungeon?' Set
"....." Gin
Trying to remember landmarks that I found along the way I suddenly hear something.
"Rivz no oshevicsil slihn?" ????
"Doplan slizas valkoa div!" ????
I can barely hear a weird language spoken very quickly. Both me and Set go into stealth. We slowly make our way past some large trees to see a small encampment of tents. In it are thin ash colored? Elves? No elves are supposed to be green. These guys are grey and they have really red eyes.
'What do you make of this?' Gin
'They look dangerous. We should probably take them out before they cause us trouble.' Set
'What do you mean? They could be friendly?' Gin
I don't know what they would think of us.... They may be drow. The arachne queen mentioned them a few times. I don't know the strength of them so it would be best to retreat. Impossible to tell what they would think of me but, they probably hate spiders as the arachne queen probably ate quite a few of them....
If they find our nest, it would be a disaster. Between the spiderlings running around and the giant fleshy eldritch nest on the top of the cliff..... There is nothing friendly about it at all....
We quickly return to hide the nest. First I had Kess close up the entrance at the bottom of the cliff. I tried to camouflage the flesh nest by covering it with metal webs and sticking stones and such to it. We did the same to any part of the nest that had metal webbing sticking through the cliff face. It looks weird but, It could still be considered to have been created by nature.
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I made the right choice. The forest started to get flooded by drow in the next few days. Luckily, they didn't pay much attention to our cliff. After about a week, their numbers died down quite a bit. They still have patrols around but, nowhere near their previous numbers.
....
Should I try capturing one?
Arachnomancer 24 Drow
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Arachnomancer 24 Drow summary
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