Second World Chapter 1635 The Reinforcements' Battle Power
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Chapter 1635 1635. The Reinforcements’ Battle Power
With the reinforcements, Sangrod's army stopped retreating. They were now pus.h.i.+ng back. Liguritudum's force still had the upper hand in terms of number but a majority was comprised of low-level zombie troops.
When Linda paid attention to this new force from Themisphere, she was surprised to find that all one million were players. There were no native troops. Where were the 1,500,000 native troops that were supposed to march from Themisphere?
She hurriedly sent instructions for her scouts to go look around. She didn't want to get caught unaware if there was another incoming large army.
The battle was now carried out on two fronts. One was inside the capital and the other one was outside. Almost no one fought on the capital wall anymore.
The battle on the outside was on a larger scale. Linda instructed almost three-quarters of the zombie army to help the Liguritudum army fight the Sangrod army and the newly arrived Themisphere players. She saw this force outside as more of a threat.
The Themisphere army Jack brought from Palgrost and the Hydrurond army had suffered ma.s.sive casualties. Not many of them were left. The ones who survived were now preventing the remaining zombie army from reaching the palace.
At the battle outside, the ma.s.sive number of the zombie army made the battle look unfair. However, the Sangrod army was no pushover. The sun had set. All the soldiers within the Sangrod army were vampires. They became stronger as the day turned into nighttime.
The most obvious difference came from the Sangrod army's three special units. At night, these special units displayed additional abilities.
The death dealers had given up chasing Linda after their prey eluded them multiple times. They rejoined and fought with the main army. At night, their shadow wargs turned into shadows. They were already fast, to begin with. After becoming shadows, it was even harder to track them. As for the death dealers, they could summon mists that covered their whereabouts, making them even more deadly.
The other two special units were Blood n.o.bles and Nosferatu.
Blood n.o.bles were vampires dressed in luxurious robes. They were potent spellcasters. They possessed a range of spells from Warlock, Archmage, and Summoner cla.s.ses. When night came, they gained access to extra spells. Spell that they called blood magic. This magic became stronger if they or anyone near them suffered damage. All the damage was transformed into blood which fueled their spells.
Some of the most common spells from their blood magic were blood spear, blood s.h.i.+eld, and blood explosion. Blood spear conjured spears made of blood that a.s.sailed enemies in the distance. The more damage the spellcasters tapped from, the more spears were conjured. Blood s.h.i.+eld was for protection. Blood Explosion targeted enemies who already suffered damage and caused an explosion right on them. The higher their previous damage was, the bigger the explosion.
The Nosferatu were the opposite of Blood n.o.bles. Their appearances were as if slaves. They wore ragged clothes and were very skinny and pale. They fought using melee weapons. Those who didn't use Inspect on them might mistake them for common foot soldiers who forgot to bring their armor. Yet, they were very strong and resilient. They had a very high HP recovery rate.
They shone the most after sunset. When that happened, they turned into savage beasts. They forewent their weapons and fought with their claws, which had turned very long and very sharp. Their mouth also enlarged and filled with sharp teeth. Their strength and speed increased tremendously, and so did their healing ability. Those who had crossed paths with a Nosferatu at night and survived would do their best for it not to happen again.
These three special units gave the Liguritudum special units a run for their money.
The Everlasting Heavenly Legends also shone in the battle, both its guild units and its members. The guild possessed many special units. John and Tip had recruited and trained their guild army to replenish the ones they lost in the battle in Palgrost. Their number had even increased by a little from the last time. Their guild army now numbered almost 80,000.
Their almost 25,000 guild members also had the highest average levels compared to other players. This was all due to the Resurrection Chapel, which gave them one free rebirth for a week. All the members who fell during the battle in Palgrost only lost one level.
Among these members, their core members were the most unstoppable. With special cla.s.ses, bloodlines, top-notch equipment, and expert martial arts, they cut down one opponent after another. Domon and Paytowin led the charge.
Wong accompanied Domon, even when he was not their guild member. The World Maker members who fought Everlasting Heavenly Legends were surprised to see him. They were frightened of this orc martial artist when he was still their member. They still had lingering fear even now. Wong didn't show them mercy.
Wong was searching for Long among these World Maker members as he fought, but he couldn't find Long. He didn't know that Long had been killed several days ago by Jack and rebirthed back in Liguritudum. Master had ordered Long to hurry back to Hydurond to join the war but Long took his time traveling back.
The other Themisphere guilds were also not pushover, especially the Dogs of War, Jackal Crews, Black Cloak, and Corporate United.
The zombie army might be numerous, but when they met Everlasting Heavenly Legends, they were as if eggs. .h.i.tting rocks.
Nilrem cast her mega spell, Knight of the Round, further bolstering the guild army with powerful combatants. Rahab dove into the zombie ma.s.s. His saber and spells reaped many zombies with each a.s.sault. Uruk followed closely behind Rahab.
Penny rained down lava breath from above as well as dealt with the enemy's flying combatants together with the eagle rider hunters, while Gumeru used his Dual-world Domain. A world of water was created around him. The opponents were helpless inside the water as he dispatched them one by one.
Their newest addition happened to have the highest level among their guild guardians. Penny had increased to level 78, while Gumeru's level was 70. The winged tiger was a level 82 mythical Tygre.
It had such a high level because it became a guild guardian in its adult form. Different from Penny and Gumeru who were trained since younglings. This Tygre was a reward from the Tiger G.o.d after Everlasting Heavenly members completed a series of chained guild quests from Popoki Village.
This Tygre's name was Czar. It didn't have stripes like a normal tiger and its furs were mostly red with a tint of green. It had a mane like a horse. On its back was a pair of gigantic feather wings that gave it flying ability.
These wings could generate ma.s.sive tornados that dealt wind damage. Its roar carried a sound attack that debilitated all nearby hostiles. It was very fast. It had a natural wind jet skill that allowed it to cover great distances in the blink of an eye. Its claws were constantly enshrouded with swirling winds that generated sharp slashes every time it attacked.
Czar was very aggressive, even more than Rahab. It charged the furthest into the enemy's ranks, causing the enemies to lose all formations. Yet, the enemies had trouble pinning this beast down because it was just too d.a.m.ned fast. The Themisphere guilds who used to fight against Everlasting Heavenly Legends remembered Jack used to do the same to them when they fought in the past.
Second World Chapter 1635 The Reinforcements' Battle Power
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Second World Chapter 1635 The Reinforcements' Battle Power summary
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