Time Twister 95 Pov: Making Magic Artifacts

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Once in the villa, I went to Eden first, starting the daily routine of talking and communicating with these sprites and magic beasts. Thank goodness multiple mirror images could be remotely controlled by me simultaneously.

I then fought a couple of tens of rounds with the strongest sprites and magic beasts in the garden, using them as practice yet at the same time, experiencing their understanding of their respective elements.

After saying my farewells, I headed out and into the laboratory. I didn't plan to eat dinner in the villa, so I told the twins not to prepare any.

I had a more interesting matter at hand to focus on: Magic artifact creation.

I had been quite curious on how I should proceed in creating magic artifacts, whether natural or man-made magic artifacts. At least now, I had a large database to read on about magic artifact creation.

"System, please arrange all information relating to magic artifact creation and information based on difficulty in terms of a layman."

"Affirmative. Organizing… organization complete. File sent to the communicator." Once I heard the robotic voice of the system, I immediately checked my communicator, where the doc.u.ments, videos, and papers related to magic artifacts and creating them had been organized into neat folders and subfiles.

Ok, let's delve to this s.h.i.+t.

u003cMagic Artifacts: What are they?u003e

u003cMagic Artifacts for Dummiesu003e

u003cCategories of Magic Artifactsu003e

u003cRevisiting Magic Artifacts: Facets and aspects of focusu003e

u003cCreating Magic artifacts for beginnersu003e

u003cTechniques on Magic artifact creationu003e

u003cChicken soup for the soul: Magic artifact and the issue of ethicsu003e

u003cCreating Magic artifacts for intermediatesu003e

u003cNatural vs Man-Made: Which is stronger?u003e

u003cTechniques on Magic artifact creationu003e

Time pa.s.sed, and it had been 144,000 years, allowing him to gain enough proficiency from a total novice to a Grandmaster magic artificer… in the theoretical foundation.

All production profession on material synthesis (magic artificers, smiths, and magic engineers) share the same ranking system by the following terminologies:

Novice, Beginner, Intermediate, Advanced, Expert, Master, Grandmaster, Ancestor, and Artisan.

Novice = Can bring out at most, 10% more of the original power.

Beginner = Can bring out at most, 20%.

Intermediate = Can bring out at most, 35%

Advanced = Can bring out at most, 50%

Expert = Can bring out at most, 90%

Master = Can bring out at most, 100%

Grandmaster = Can bring out at most, 110% more of the original power.

Ancestor = Can bring out at most, 150% more of the original power


Artisan = Can bring out at most, 200% more of the original power

To actually test how much I can bring out of my magic artifacts, I need to actually start producing them.

Let's try crafting, hmm… how about a magic wand? For the materials, I'll just use [Materialized Future] and [Materialized Past], allowing me to bring back the bodies of dead sage magicians and below.

Sadly, I can't bring back the bodies of G.o.d cultivators, as they disconnected with the main universe already, connected to their own, newly-formed universes. Pity.

Oh well, the others will do.

Ok, let's get thousands of dead bodies from a war or a battlefield then… According to the history of Nemean, Helennic, and Cerulean empires, they had partic.i.p.ated in several small, medium, and large-scale wars respectively, obtaining victory, albeit with a cost of cultivators' lives.

Where were the battlefields located… aha!

Found them.

Ok, years… hmm, let's go to the furthest first, 40 million years ago.

"[Materialized Past], activate! 40 million years ago, coordinates…"

Immediately, the s.p.a.ce in front of me started to s.h.i.+mmer, and the figures of different bodies at their broken states appeared. There were roughly 500,000 bodies with cultivations of DemiG.o.d to Sage cla.s.s, with most of them being in the DemiG.o.d cla.s.s.

I looked at the bodies, quite surprised with the effect of the spell. I had thought the item being materialized would be in pristine condition. It seems it just send them to the current time in how they were at that exact moment, huh?

After the general inspection, I tried doing time reversal in the remains, basically attempting to control the time of the bodies in their current state, to the state they were in before they died.

After a few seconds, the broken bodies were rapidly absorbing the elements around it, restoring itself to its previous state of health, albeit the presence of their respective life-essence dolls were still gone.

Seeing everything going well, I took a sigh of relief. Should I try this time living bodies, then?

The risk is that they might have control over the magic artifacts made from their bodies if they're still alive now. Hmm… Let's check first if it's doable.

I attempted to get a living Divine-9 magician 36.7 million years ago. According to what I saw, he was still alive now, but his surroundings were quite unfamiliar. The s.p.a.ce in front of me s.h.i.+mmered once again, and the body of that sage magician appeared in front of me. However, I noticed a problem: The life essence in its body was attempting to connect to the one in the present time period.

Uh, uh, no sir. I immediately disposed of the body by attacking the small traces of life essences in it, extinguis.h.i.+ng them completely. He then surrounded it with [Spatial collapse], crus.h.i.+ng it completely into a paste, before forming a reddish sphere. My eyes widened.

I did not expect it to produce the same product that I had gotten from the Legendary magician who was subjected to a similar spell.

I took the red orb, and checking if it was the same, I chucked it in the spatial storage I had.

Ok, since the experiment failed, let's begin with magic artifact creation!

_________________

10 years later.

I was guiding my fingers, tapping on the air, and in front of me was a circular container filled with different materials and solutions that were slowly h.o.m.ogenizing to one another.

This was my 30th artifact making. The first one was quite easy for me, as it involved mixing metals, plant materials, and some ores and elemental crystals.

I fas.h.i.+oned a simple, black ring whose sole purpose was to create an area where all elements are directly absorbed by the ring and converted for usage to the owner. However, its restriction was that it can only be used once a day, and people would jump twice randomly within 24 hours of using.

Based on the ranking for artifacts, the one I produced was a Cla.s.s 8, the second-lowest rank after Cla.s.s 9. Based on the database, the strongest magic artifact that the Cerulean empire had was a Cla.s.s-4 artifact, which reportedly had the power of a G.o.d cla.s.s cultivator. I was quite confused why the ranking scheme was as such, then I realized, maybe there are artifacts stronger than G.o.d cla.s.s in the Great Void?

I continued to make more artifacts using different combinations of materials, producing tens of Cla.s.s 8 artifacts and one Cla.s.s 7 artifact. I didn't use any of the remains for now, as I needed to practice.

It was my current one that I finally integrated the body of the demiG.o.d in the mixture.

It took a long time for it to melt into the solution, roughly 2 years. Sheesh, I didn't know that much time was needed for them to be processed. How long would a Divine corpse melt and mix with the solution? 5, 10 years?

Anyway, all I had to do now is integrate it by visualizing the artifact I wanted, and building the formation using the solution. Ok, since the body came from a Wood and Poison magician, let's make it into a vial that can produce healing or poisonous products.

Make the vial carry at least 500 mL, but spatially, it looks like it can only hold 10 mL. Let's make the healing and poisonous product be as potent as a Cla.s.s 7 wood and life element fruit. After roughly 10 hours, the liquid solution was quickly solidifying, creating a transparent gla.s.s vial. I had to infuse s.p.a.ce elements into it so that the modifications I wanted can happen. Dunno what the other effects would then be, though.

After another hour, the whole thing glowed momentarily before returning to normal, signaling that the item had been completely formed. I began to a.n.a.lyze the power of the artifact… huh, just a Cla.s.s 7. Well, that's ok. It's a practice, after all. I was initially expecting low-grade Cla.s.s 6 to be honest, with the materials I placed in addition to the remains.

Oh well, let's get to work, I told myself.

For the next 100,000 years, that was all I did. Wake up, read the materials and watch the videos, and brainstorm for artifact ideas, create an initial draft, initialize creation.

It took me around 5-10 years per Cla.s.s 7 artifact, depending on the number of demiG.o.d remains I used.

It took me around 10-50 years per Cla.s.s 6 artifact, depending on the ratio and amount of Divine remains I used to that of external materials.

It took me around 100-250 years per Cla.s.s 5 artifact, depending on the ratio and amount of Sage remains that I used to that of the external materials while configuring its function.

I made a total of 10,000 Cla.s.s 7 magic artifacts, 6,000 Cla.s.s 6 magic artifacts, and 1262 Cla.s.s 5 magic artifacts.

One of my creations was a Cla.s.s 5 special pantry that can dispense magic beast remains, sentient lifeform products, and sprite origins from Master to DemiG.o.d rank. Applying [Origin Universe], [Materialized Past], and [Pocket Dimension], the pantry can receive the input of what being is required and produce the targeted being from the past, before placing the being in stasis and stored in the compartment to recover any physical damage to the product. At the moment, it was filled to the brim with the current list of magic beasts, sentient lifeforms, and sprite origins.

I couldn't wait what recipes the twins would be able to cook from the repertoire of cooking materials.

I also upgraded the backpack I bring to school, allowing me to block all attacks within a certain radius under the Sage-7 stage. At the same time, it can contain living creatures below the Sage-4 stage, as it can hold roughly 30,000 cubic kilometers worth of s.p.a.ce, roughly 31.1 kilometers in length, width, and height.

It also isolates non-living from living materials, making the two non-interactable, which was good news. I didn't want to capture a rare beast and see that it ate everything I placed inside the bag as well.

I stood up from my current location and saw that there were so many artifacts scattered around. I'm left in a dilemma. What should I do with these artifacts? Sell them?

Well, I could auction them. I'll do that the next time I head to the Galactic Empire. For now, let's organize them into a drawer and put labels on each artifact.

This took around 7 days, and after placing them in separate drawers per cla.s.s, he stretched a bit and observed the trees growing in the 9 planets, checking for any anomalies.


Time Twister 95 Pov: Making Magic Artifacts

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Time Twister 95 Pov: Making Magic Artifacts summary

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